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Odd Jobs (GDR)

Publisher: MacGuffin
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Odd Jobs (GDR)
Currently sold out. Orderable.
Retail price: 47,00€ 42,30€
IT 4,49€
Description Description
Welcome to your new career! Odd Jobs is a collection of fun, bizarre and dynamic system-neutral settings to be used in tabletop roleplaying. Each puts the players in a strange profession, with fascinating bite-sized worlds demanding to be explored! 11 characterful micro-settings Short, manageable campaigns of 3-4 sessions, plus plenty of extras System-neutral design for use with whatever RPG system you like. Including: Ghost Ship: harpoon rogue spirits in the outer limits of the solar system. Twisted Rails: crew your train through a surreal psychoscape. Not Far to Bermuda: sail the seas and keep your passengers happy for far longer than planned. Guardians: try to be a better nun to foil an ancient evil. Atlantis City: try to keep your struggling casino afloat in the murky depths of the ocean. Duskhollow: catch creeps, criminals and cthulus. M.I.X. - Missing in Xmas: fill in for a missing Santa. Primetime Colosseum: get famous and get beheaded as an up-and-coming gladiator school. Wizard's Staff: hide a sorcerer's corpse from villagers, the wizard council and increasingly irate clients. Start-Up Culture: build up your cult to make a killing on the god market. Fixer Upper: discover the nature of personhood on a routine terraforming job. 6x9" 264 page full color hardcover book.
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BARCODE: 9781914408939
This was seen 259 times
Description Description
Welcome to your new career! Odd Jobs is a collection of fun, bizarre and dynamic system-neutral settings to be used in tabletop roleplaying. Each puts the players in a strange profession, with fascinating bite-sized worlds demanding to be explored! 11 characterful micro-settings Short, manageable campaigns of 3-4 sessions, plus plenty of extras System-neutral design for use with whatever RPG system you like. Including: Ghost Ship: harpoon rogue spirits in the outer limits of the solar system. Twisted Rails: crew your train through a surreal psychoscape. Not Far to Bermuda: sail the seas and keep your passengers happy for far longer than planned. Guardians: try to be a better nun to foil an ancient evil. Atlantis City: try to keep your struggling casino afloat in the murky depths of the ocean. Duskhollow: catch creeps, criminals and cthulus. M.I.X. - Missing in Xmas: fill in for a missing Santa. Primetime Colosseum: get famous and get beheaded as an up-and-coming gladiator school. Wizard's Staff: hide a sorcerer's corpse from villagers, the wizard council and increasingly irate clients. Start-Up Culture: build up your cult to make a killing on the god market. Fixer Upper: discover the nature of personhood on a routine terraforming job. 6x9" 264 page full color hardcover book.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9781914408939
This was seen 259 times