phone (+39) 320 073 4588
email CONTÁCTENOS POR CORREO ELECTRÓNICO
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.04
Voto BGG: BGG Stats
LANGUAGE-UK
1-8
30'
12
No es necesario texto en el juego.

Town Center: Beaune / Turku

Un juego de mesa de Alban Viard
Editor: LudiCreations
utrade ¿Quieres vender tu copia de este juego?
utradestar
¡Utilice nuestro mercado utrade!
Town Center: Beaune / Turku
El artículo no está disponible, puede utilizar la alerta para recibir una notificación cuando volverá a estar disponible.
add-alert
Descripción Descripción
Beaune/Turku is the newest addition to the Town Center line, which started with Alban Viard's brain-burning, elegant city-building sim game. As Beaune is a walled town surrounded by vineyards, there are no suburbs. Also, the "elevator" black cubes must be built in the center. We're guessing that's because in many medieval towns, no building was allowed to be taller than the church, but who knows, the designer works in mysterious ways! The Turku map has two seasons, summer and winter, alternating between odd- and even-numbered turns. During the summer, the two halves are considered separate, and during the winter, when the Aura river freezes, the two parts are considered one city - which allows for some clever play, such as building green cubes "next" to green cubes in the summer, when they are not considered adjacent, only for them to be joined in the winter.
Información adicional Información adicional
mecanica:
Categorías: Estrategia edificio de la ciudad
Nombres alternativos:
BARCODE: ?????????
Esto fue visto 820__PH_1__ veces
Descripción Descripción
Beaune/Turku is the newest addition to the Town Center line, which started with Alban Viard's brain-burning, elegant city-building sim game. As Beaune is a walled town surrounded by vineyards, there are no suburbs. Also, the "elevator" black cubes must be built in the center. We're guessing that's because in many medieval towns, no building was allowed to be taller than the church, but who knows, the designer works in mysterious ways! The Turku map has two seasons, summer and winter, alternating between odd- and even-numbered turns. During the summer, the two halves are considered separate, and during the winter, when the Aura river freezes, the two parts are considered one city - which allows for some clever play, such as building green cubes "next" to green cubes in the summer, when they are not considered adjacent, only for them to be joined in the winter.
Información adicional Información adicional
mecanica:
Categorías: Estrategia edificio de la ciudad
Nombres alternativos:
BARCODE: ?????????
Esto fue visto 820__PH_1__ veces