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7.45
1439 1740
Ocena BGG: BGG Stats
LANGUAGE-UK
1-5
60'
12
Kilka słów, które łatwo zapamiętać

Galaxy Defenders: Core Set

Gra planszowa pt Simone Romano Nunzio Surace
Wydawca: Ares Games
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Galaxy Defenders: Core Set
Aktualnie wyprzedane. Możliwość zamówienia.
84,90€
IT bezpłatny
bundle con bustine Pakiety z saszetkami
Karty w grze:
  • rękawy
STANDARD pakiet saszetek 10% zniżki
=
87,42€
Cena bez rabatów
87,70€
SUPERIOR pakiet saszetek 10% zniżki
=
89,94€
Cena bez rabatów
90,50€
PREMIUM pakiet saszetek 10% zniżki
=
89,94€
Cena bez rabatów
90,50€
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 76: 63.5mm szerokie i 88.0mm wysokie (63.5x88.0)
2x (50 Pz) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Dostępne
1x (100 Pz) 100 Bustine Arcane Standard Size (63 x 88 mm)
zamówić
1x (100 Pz) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Niewiele egzemplarzy
1x (100 Pz) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
zamówić
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Dostępne
1x (110 Pz) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
zamówić
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Dostępne
Opis Opis
Galaxy Defenders is a cooperative tactical board game in which up to five players fight together – each taking control of one agent with unique powers – to defend the planet from an alien invasion. The battle for Earth against the aliens will develop in a series of missions organized in a story-driven campaign. Missions are based on modular maps designed by Øone Games and are played over a variable number of rounds; each mission may have multiple endings and the outcome of any mission will change the flow of the story. The agents will gain experience during the missions, and this experience can be used to transform a good soldier into a perfect Galaxy Defenders Agent with multiple skills, basic and improved tactics, and the ability to use new devices, advanced human weapons, and Alien technology. The battles themselves will be carried on round after round, with a tactical combat system that uses custom d10 dice and with each player playing in sequence his agent turn, then one alien turn. After that, the game passes to the Event phase that will bring the players to the next round. In Galaxy Defenders the aliens are controlled by the game itself through an artificial intelligence system based on two objects: Alien cards, which represent the A.I. of the alien, with its movements, skills, life points and weapons. Each alien figure on the map will be bonded to a specific card to keep track of its powers and life points. Close encounter cards, which are drawn by the active player at the beginning of each alien turn to determine which aliens must be activated. This system grants a different A.I. for each alien species, in addition to simulating the chaos of battle because the agents will not know in advance which alien will be activated during the next alien turn. In order to save our planet from the incoming aliens, no matter which one is doing what, the players may choose up to five agents: Marine: Coming from U.S. Special Forces, the Marine is an excellent soldier who can manage different combat situations, especially against multiple enemies; he has an average movement ability and firepower. Hulk: The Hulk was a successful mercenary and now is one of the best GD agents; although slow on the battlefield, he enjoys an extraordinary resistance to damage and has a high firepower. Infiltrator: A deadly woman who can perform stealth actions, and a lethal weapon who hides in the shadows, she has fast movement and good short-range combat ability. Sniper: A silent sharpshooter, expert in camouflage and ranged combat; the sniper has excellent long-range firepower. Biotech: The Biotech is the most technologically adept agent in service. He can use nano-technology to heal wounds or to control war drones. He also likes old-fashioned style; in fact he has always his faithful shotgun for close encounters! The level of difficulty will scale dynamically based on the number of operative players in the game. This system grants the right level of difficulty with any number of players. In this way, a player who wants to play alone is not forced to use more than one agent at the same time due to the lack of difficult balance. Even in the event of some players dying during the game, the system will recallibrate the difficulty to a reasonable and enjoyable level.
Dalsze informacje Dalsze informacje
Mechanika: Gra kooperacyjna Rzut kostką Tablice wyników modułowe Gracze o zmiennych cechach i mocach
Kategorie: Walka Miniatury Science-fiction
Alternatywne nazwy:
BARCODE: 8054181511550
Na liście życzeń 22__TOK_1__ W kolekcjach 8__TOK_1__ Obejrzano go 20298__TOK_1__ razy
bundle con bustine Pakiety z saszetkami
Karty w grze:
  • rękawy
STANDARD pakiet saszetek 10% zniżki
=
87,42€
Cena bez rabatów
87,70€
SUPERIOR pakiet saszetek 10% zniżki
=
89,94€
Cena bez rabatów
90,50€
PREMIUM pakiet saszetek 10% zniżki
=
89,94€
Cena bez rabatów
90,50€
Opis Opis
Galaxy Defenders is a cooperative tactical board game in which up to five players fight together – each taking control of one agent with unique powers – to defend the planet from an alien invasion. The battle for Earth against the aliens will develop in a series of missions organized in a story-driven campaign. Missions are based on modular maps designed by Øone Games and are played over a variable number of rounds; each mission may have multiple endings and the outcome of any mission will change the flow of the story. The agents will gain experience during the missions, and this experience can be used to transform a good soldier into a perfect Galaxy Defenders Agent with multiple skills, basic and improved tactics, and the ability to use new devices, advanced human weapons, and Alien technology. The battles themselves will be carried on round after round, with a tactical combat system that uses custom d10 dice and with each player playing in sequence his agent turn, then one alien turn. After that, the game passes to the Event phase that will bring the players to the next round. In Galaxy Defenders the aliens are controlled by the game itself through an artificial intelligence system based on two objects: Alien cards, which represent the A.I. of the alien, with its movements, skills, life points and weapons. Each alien figure on the map will be bonded to a specific card to keep track of its powers and life points. Close encounter cards, which are drawn by the active player at the beginning of each alien turn to determine which aliens must be activated. This system grants a different A.I. for each alien species, in addition to simulating the chaos of battle because the agents will not know in advance which alien will be activated during the next alien turn. In order to save our planet from the incoming aliens, no matter which one is doing what, the players may choose up to five agents: Marine: Coming from U.S. Special Forces, the Marine is an excellent soldier who can manage different combat situations, especially against multiple enemies; he has an average movement ability and firepower. Hulk: The Hulk was a successful mercenary and now is one of the best GD agents; although slow on the battlefield, he enjoys an extraordinary resistance to damage and has a high firepower. Infiltrator: A deadly woman who can perform stealth actions, and a lethal weapon who hides in the shadows, she has fast movement and good short-range combat ability. Sniper: A silent sharpshooter, expert in camouflage and ranged combat; the sniper has excellent long-range firepower. Biotech: The Biotech is the most technologically adept agent in service. He can use nano-technology to heal wounds or to control war drones. He also likes old-fashioned style; in fact he has always his faithful shotgun for close encounters! The level of difficulty will scale dynamically based on the number of operative players in the game. This system grants the right level of difficulty with any number of players. In this way, a player who wants to play alone is not forced to use more than one agent at the same time due to the lack of difficult balance. Even in the event of some players dying during the game, the system will recallibrate the difficulty to a reasonable and enjoyable level.
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 76: 63.5mm szerokie i 88.0mm wysokie (63.5x88.0)
2x (50 Pz) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Dostępne
1x (100 Pz) 100 Bustine Arcane Standard Size (63 x 88 mm)
zamówić
1x (100 Pz) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Niewiele egzemplarzy
1x (100 Pz) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
zamówić
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Dostępne
1x (110 Pz) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
zamówić
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Dostępne
Dalsze informacje Dalsze informacje
Mechanika: Gra kooperacyjna Rzut kostką Tablice wyników modułowe Gracze o zmiennych cechach i mocach
Kategorie: Walka Miniatury Science-fiction
Alternatywne nazwy:
BARCODE: 8054181511550
Na liście życzeń 22__TOK_1__ W kolekcjach 8__TOK_1__ Obejrzano go 20298__TOK_1__ razy
Rozszerzenia Rozszerzenia
Często kupowane razem Często kupowane razem