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Momiji

Gra planszowa pt Dario Massarenti Francesco Testini
Wydawca: 3 Emme Games
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Momiji
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 84: 63.3mm szerokie i 88.0mm wysokie (63.3x88.0)
2x (50 Pz) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Dostępne
1x (100 Pz) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Niewiele egzemplarzy
1x (100 Pz) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
zamówić
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Dostępne
1x (110 Pz) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
zamówić
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Dostępne
Opis Opis

In Momiji, you attempt to fulfill objectives by collecting the most valuable autumn leaves from the Imperial Garden in ancient Japan. You start with a hand of six leaf cards and a series of three landscape powers that combine to form a unique panorama. (For the first game, landscapes are assigned, but they can be drafted in subsequent games.) Leaf cards come in 4-6 types depending on the number of players, with values of 0-3 in each type. Start with four random cards in the central playing area, sorted by type. Place 4-6 randomly chosen objective tokens in the center of play; sample objectives are collecting the most 0s, having the most cards of a specific type, or having the highest sum of visible cards at game's end. On your turn, choose one of these three options: Collect leaf cards: Take all the leaves of one type from the central display and add them to your hand; if you wish, pay one acorn token to reveal four new leaf cards prior to choosing a type. Play leaf cards: Place 1-2 leaf cards of the same type or two or more cards of different types in your player area. Each type is placed in its own pile, with 0 being the first card you can play of a type; each subsequent card must the same number or at most one larger. Once you play a 3 on a pile, cover that pile with a torii token as that pile is now closed for you. If you play different types, then after playing, each pair of adjacent topmost cards in your area; if both cards show an acorn on the adjacent corners, you take two acorn tokens from the reserve. Activate a objective token: Pay three acorn tokens to place an objective token in your player area. This activates the objective, and anyone might score for it at game's end. Once during a turn, you can discard two cards from your hand for one acorn token or spend an acorn to use a landscape power or do both of these actions. You can use each landscape power at most once during a game. When the leaf card deck is empty or after 4-6 leaf piles are closed with a torii token, the game ends. For each pile of leaves, you score points equal to the value of the topmost card multiplied by the number of cards in the pile. Remaining acorn tokens are worth 1 point each. For each activated objective, you see who best meets the condition and therefore scores points; if the player holding the token scores, they receive 10 points, whereas anyone else who scores that objective receives 3 points. Each player scores in case of a tie. The player with the most victory points at the end of the game wins.

Dalsze informacje Dalsze informacje
Mechanika: Losowanie kart Ręczne zarządzanie kartami Kolekcja zbiorów obiektów Gracze o zmiennych cechach i mocach
Kategorie: Gry karciane Akcja i zręczność Strategia
Alternatywne nazwy:
BARCODE: 8050038020084
Na liście życzeń 2__TOK_1__ W kolekcjach 1__TOK_1__ Obejrzano go 450__TOK_1__ razy
Opis Opis

In Momiji, you attempt to fulfill objectives by collecting the most valuable autumn leaves from the Imperial Garden in ancient Japan. You start with a hand of six leaf cards and a series of three landscape powers that combine to form a unique panorama. (For the first game, landscapes are assigned, but they can be drafted in subsequent games.) Leaf cards come in 4-6 types depending on the number of players, with values of 0-3 in each type. Start with four random cards in the central playing area, sorted by type. Place 4-6 randomly chosen objective tokens in the center of play; sample objectives are collecting the most 0s, having the most cards of a specific type, or having the highest sum of visible cards at game's end. On your turn, choose one of these three options: Collect leaf cards: Take all the leaves of one type from the central display and add them to your hand; if you wish, pay one acorn token to reveal four new leaf cards prior to choosing a type. Play leaf cards: Place 1-2 leaf cards of the same type or two or more cards of different types in your player area. Each type is placed in its own pile, with 0 being the first card you can play of a type; each subsequent card must the same number or at most one larger. Once you play a 3 on a pile, cover that pile with a torii token as that pile is now closed for you. If you play different types, then after playing, each pair of adjacent topmost cards in your area; if both cards show an acorn on the adjacent corners, you take two acorn tokens from the reserve. Activate a objective token: Pay three acorn tokens to place an objective token in your player area. This activates the objective, and anyone might score for it at game's end. Once during a turn, you can discard two cards from your hand for one acorn token or spend an acorn to use a landscape power or do both of these actions. You can use each landscape power at most once during a game. When the leaf card deck is empty or after 4-6 leaf piles are closed with a torii token, the game ends. For each pile of leaves, you score points equal to the value of the topmost card multiplied by the number of cards in the pile. Remaining acorn tokens are worth 1 point each. For each activated objective, you see who best meets the condition and therefore scores points; if the player holding the token scores, they receive 10 points, whereas anyone else who scores that objective receives 3 points. Each player scores in case of a tie. The player with the most victory points at the end of the game wins.

Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 84: 63.3mm szerokie i 88.0mm wysokie (63.3x88.0)
2x (50 Pz) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Dostępne
1x (100 Pz) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Niewiele egzemplarzy
1x (100 Pz) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
zamówić
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Dostępne
1x (110 Pz) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
zamówić
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Dostępne
Dalsze informacje Dalsze informacje
Mechanika: Losowanie kart Ręczne zarządzanie kartami Kolekcja zbiorów obiektów Gracze o zmiennych cechach i mocach
Kategorie: Gry karciane Akcja i zręczność Strategia
Alternatywne nazwy:
BARCODE: 8050038020084
Na liście życzeń 2__TOK_1__ W kolekcjach 1__TOK_1__ Obejrzano go 450__TOK_1__ razy