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Nexus Infernum

Gra planszowa pt Petras Vaznelis Adam Watts
Wydawca: Archon Games
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Nexus Infernum
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 88: 56.0mm szerokie i 88.0mm wysokie (56.0x88.0)
2x (50 Pz) FFG: 50 Clear Sleeves - Standard American Board Game Pack (57x89 mm) (FFS03)
zamówić
2x (50 Pz) Mayday: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
zamówić
2x (50 Pz) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
zamówić
1x (100 Pz) Mayday: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
zamówić
1x (100 Pz) 100 Bustine Arcane American Medium (57 x 89 mm)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Dostępne
1x (110 Pz) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
Dostępne
2x (55 Pz) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Niewiele egzemplarzy
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Dostępne
Opis Opis
In Nexus Infernum, each player assumes the role of a power-hungry Necromancer seeking to become the most blasphemous in the realm. Through command of their skeletal minions gathered in the Nexus, players will battle against one another in a struggle to control six portals and channel the energy that manifests within them. As players channel the four different strains of dark arcana from the portals, they will enhance their powers through invoking and forging unholy pacts with demons gathered beyond the breach. Each demonic pact moves a player towards victory through accumulation of points of blasphemy. Roll dice to see which portal (which is marked by different symbols) gets resources. Your dice determine the color of resources as well as the portal. Roll dice to see where your first skeleton will travel to. Initially this move means nothing, but as more of your skeletons invade the board you'll have to roll a higher number on the threshold to allow a new skeleton to enter the arena. Once your skeleton is on the board they can move to any other portal they choose. Later on in the game when multiple skeletons are in play players can spend a blue resource to move an additional skeleton. If two players have a skeleton on the same spot, a player can roll dice and see if they can kill the opposing skeleton. The attacker will need to roll a 4 or higher on a six-sided die to defeat the opposing skeleton, and the defender will roll a D4. If the defender rolls a 4, they will kill the attacking skeleton. In later rounds, players can use a black resource to attack more skeletons. Player will then roll a D4 to determine how many resources they can pluck from their portal. Player can then choose to bank their resources and hold them until their next turn, or spend it on a demon in the pool. Each demon has different values and purchasing a demon will eventually allow you to unlock pacts which grant you points as well as additional abilities throughout the game. Pacts are only unlocked when a player successfully gains a pair of demons from the same color scheme. Next player moves... —description from the publisher
Dalsze informacje Dalsze informacje
Mechanika: Rzut kostką Kolekcja zbiorów obiektów Umieszczenie pracownika
Kategorie: Fantazja Walka Przerażenie
Alternatywne nazwy:
BARCODE: ?????????
Obejrzano go 1050__TOK_1__ razy
Opis Opis
In Nexus Infernum, each player assumes the role of a power-hungry Necromancer seeking to become the most blasphemous in the realm. Through command of their skeletal minions gathered in the Nexus, players will battle against one another in a struggle to control six portals and channel the energy that manifests within them. As players channel the four different strains of dark arcana from the portals, they will enhance their powers through invoking and forging unholy pacts with demons gathered beyond the breach. Each demonic pact moves a player towards victory through accumulation of points of blasphemy. Roll dice to see which portal (which is marked by different symbols) gets resources. Your dice determine the color of resources as well as the portal. Roll dice to see where your first skeleton will travel to. Initially this move means nothing, but as more of your skeletons invade the board you'll have to roll a higher number on the threshold to allow a new skeleton to enter the arena. Once your skeleton is on the board they can move to any other portal they choose. Later on in the game when multiple skeletons are in play players can spend a blue resource to move an additional skeleton. If two players have a skeleton on the same spot, a player can roll dice and see if they can kill the opposing skeleton. The attacker will need to roll a 4 or higher on a six-sided die to defeat the opposing skeleton, and the defender will roll a D4. If the defender rolls a 4, they will kill the attacking skeleton. In later rounds, players can use a black resource to attack more skeletons. Player will then roll a D4 to determine how many resources they can pluck from their portal. Player can then choose to bank their resources and hold them until their next turn, or spend it on a demon in the pool. Each demon has different values and purchasing a demon will eventually allow you to unlock pacts which grant you points as well as additional abilities throughout the game. Pacts are only unlocked when a player successfully gains a pair of demons from the same color scheme. Next player moves... —description from the publisher
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 88: 56.0mm szerokie i 88.0mm wysokie (56.0x88.0)
2x (50 Pz) FFG: 50 Clear Sleeves - Standard American Board Game Pack (57x89 mm) (FFS03)
zamówić
2x (50 Pz) Mayday: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
zamówić
2x (50 Pz) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
zamówić
1x (100 Pz) Mayday: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
zamówić
1x (100 Pz) 100 Bustine Arcane American Medium (57 x 89 mm)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Dostępne
1x (110 Pz) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
Dostępne
2x (55 Pz) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Niewiele egzemplarzy
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Dostępne
Dalsze informacje Dalsze informacje
Mechanika: Rzut kostką Kolekcja zbiorów obiektów Umieszczenie pracownika
Kategorie: Fantazja Walka Przerażenie
Alternatywne nazwy:
BARCODE: ?????????
Obejrzano go 1050__TOK_1__ razy