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Idioma: Inglês
Zephyr: Winds of Change
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7.04
Votação BGG: BGG Stats
Melhor com 1 jogadores 10 votos de 18 Idade recomendada pelos jogadores: 12+ 4 votos de 11
1-4
20'
13
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Zephyr: Winds of Change

Um jogo de tabuleiro de Aaron Kluck Jon Mietling
Editora: Portal Dragon
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Zephyr: Winds of Change
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Mangas de cartas neste jogo Mangas de cartas neste jogo
234 cartões de 63.0mm largura e 88.0mm de altura
3x (100 Peças) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponível
3x (100 Peças) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponível
5x (50 Peças) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Para encomendar
3x (100 Peças) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Para encomendar
3x (100 Peças) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Para encomendar
3x (100 Peças) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponível
5x (50 Peças) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponível
3x (100 Peças) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponível
70 cartões de 89.0mm largura e 139.0mm de altura
2x (50 Peças) Sapphire: 50 Bustine Standard Bordeaux (90 x 140 mm)
Disponível
Descrição Descrição
Soar above the clouds in an array of airships. Defend innocent outposts from enemy vessels. Skirmish against droves of vicious attackers. Scavenge resources, complete assignments, and earn rewards, to upgrade your craft. Hire crew and join with your allies to achieve victory against overwhelming odds. Zephyr: Winds of Change is a cooperative modular tabletop adventure for one to four players. Each player takes on the role of an airship captain. As a recent recruit to the band of vigilantes called Zephyr, each player must outfit their own vessel and work together defend the last remaining shred of civilization from malevolent marauders and unrelenting warlords. Throughout the game, players upgrade their ship and hire crew members. Each of these brings unique abilities and can help you customize your ship and fill a unique role on your team. Each game you select a mission which shapes its overall structure, length, and difficulty. Join us, a vessel in Zephyr awaits its captain. Game Details: This is a 1 to 4 player cooperative modular adventure with rogue-like elements set in a post-apocalyptic steampunk environment. Players pick their ship and can spend their starting resource to add tokens to their ship and cards to their deck. They can also hire crew which are a modular component that comes by combining two cards, which each give unique abilities, and adding them to your ship. Players choose a mission which each has a different lengths and difficulty which maps out starting supplies, the win event and the structure between. Players travel on their selected mission through a series of regions. Each of these has a unique global effect for the area. Each turn, or day as we call it, each player draws an exploration card which causes them to make decisions, deal with random events or fight in battles. Battles are a large portion of the game since you will deal with them on the way to and during a warlord battle or most end events. During battles, players draw a hand and decide what cards to play based on what their ship and crew enable them to play. They roll for the actions of their enemy and resolve the damage. This process repeats until one side or the other has been destroyed. When you win a battle you take the due rewards which can be used to trade for additional ship upgrades or crew members. These augmentations help to prepare your ship for the end conflict and ultimately win the game.
Informações adicionais Informações adicionais
Mecânica: Jogo Cooperativo Placa Modular RPG
Categorias: Aventura Jogos de cartas Exploração
Nomes alternativos:
BARCODE: ?????????
Na lista de desejos de 1 Isso foi visto 2126 vezes
Descrição Descrição
Soar above the clouds in an array of airships. Defend innocent outposts from enemy vessels. Skirmish against droves of vicious attackers. Scavenge resources, complete assignments, and earn rewards, to upgrade your craft. Hire crew and join with your allies to achieve victory against overwhelming odds. Zephyr: Winds of Change is a cooperative modular tabletop adventure for one to four players. Each player takes on the role of an airship captain. As a recent recruit to the band of vigilantes called Zephyr, each player must outfit their own vessel and work together defend the last remaining shred of civilization from malevolent marauders and unrelenting warlords. Throughout the game, players upgrade their ship and hire crew members. Each of these brings unique abilities and can help you customize your ship and fill a unique role on your team. Each game you select a mission which shapes its overall structure, length, and difficulty. Join us, a vessel in Zephyr awaits its captain. Game Details: This is a 1 to 4 player cooperative modular adventure with rogue-like elements set in a post-apocalyptic steampunk environment. Players pick their ship and can spend their starting resource to add tokens to their ship and cards to their deck. They can also hire crew which are a modular component that comes by combining two cards, which each give unique abilities, and adding them to your ship. Players choose a mission which each has a different lengths and difficulty which maps out starting supplies, the win event and the structure between. Players travel on their selected mission through a series of regions. Each of these has a unique global effect for the area. Each turn, or day as we call it, each player draws an exploration card which causes them to make decisions, deal with random events or fight in battles. Battles are a large portion of the game since you will deal with them on the way to and during a warlord battle or most end events. During battles, players draw a hand and decide what cards to play based on what their ship and crew enable them to play. They roll for the actions of their enemy and resolve the damage. This process repeats until one side or the other has been destroyed. When you win a battle you take the due rewards which can be used to trade for additional ship upgrades or crew members. These augmentations help to prepare your ship for the end conflict and ultimately win the game.
Mangas de cartas neste jogo Mangas de cartas neste jogo
234 cartões de 63.0mm largura e 88.0mm de altura
3x (100 Peças) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponível
3x (100 Peças) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponível
5x (50 Peças) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Para encomendar
3x (100 Peças) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Para encomendar
3x (100 Peças) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Para encomendar
3x (100 Peças) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponível
5x (50 Peças) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponível
3x (100 Peças) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponível
70 cartões de 89.0mm largura e 139.0mm de altura
2x (50 Peças) Sapphire: 50 Bustine Standard Bordeaux (90 x 140 mm)
Disponível
Informações adicionais Informações adicionais
Mecânica: Jogo Cooperativo Placa Modular RPG
Categorias: Aventura Jogos de cartas Exploração
Nomes alternativos:
BARCODE: ?????????
Na lista de desejos de 1 Isso foi visto 2126 vezes

O que dizem os jogadores

Com quantos jogadores funciona melhor · 18 votos no BoardGameGeek

  • 1 10 10 consideram-no o melhor, 5 recomendam-no, 1 desaconselham-no
  • 2 10 10 consideram-no o melhor, 4 recomendam-no, 1 desaconselham-no
  • 3 10 10 consideram-no o melhor, 5 recomendam-no, 1 desaconselham-no
  • 4 9 9 consideram-no o melhor, 2 recomendam-no, 3 desaconselham-no
  • 4+ 1 1 consideram-no o melhor, 0 recomendam-no, 8 desaconselham-no

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