|
|
|
|
2-4
60'
14
Kein notwendiger Text im Spiel
|
Heroes of Land, Air & Sea
Heroes of Land, Air & Sea ist ein 4X-Strategiespiel mit Miniaturen, das epische Königreichskämpfe (Orks vs. Menschen, Zwerge vs. Elfen) mit sorgfältiger Ressourcenverwaltung und Gebietskontrolle verbindet. Spieler bauen ihre Königreiche von bescheidenen Dörfern aus auf, erkunden, kämpfen und entwickeln ihre Domänen durch strategische Aktionen, Ressourcen und taktische Kriege mit einem einzigartigen Kosten-/Belohnungssystem.
Das Spiel ist im Kommissionslager, aber es sind nur wenige Exemplare verfügbar
Verkaufspreis
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.
Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.
As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.
War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors".
Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!
| Mechanik: | Aktionspunkte-Zulagensystem Bereichskontrolle/Bereichseinfluss Wetten/Wetten Nimm das Variable Spielerkräfte Arbeitsvermittlung |
| Kategorien: | Erkundung Fantasie Mittelalterlich Miniaturen Krieg |
| Alternative Namen: | |
| BARCODE: | 850038580230 |
| Der Artikel befindet sich im Warenkorb 1 In 19 Wunschlisten In 2 Sammlungen Dies wurde 9754 Mal gesehen | |
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.
Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.
As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.
War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors".
Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!
| Mechanik: | Aktionspunkte-Zulagensystem Bereichskontrolle/Bereichseinfluss Wetten/Wetten Nimm das Variable Spielerkräfte Arbeitsvermittlung |
| Kategorien: | Erkundung Fantasie Mittelalterlich Miniaturen Krieg |
| Alternative Namen: | |
| BARCODE: | 850038580230 |
| Der Artikel befindet sich im Warenkorb 1 In 19 Wunschlisten In 2 Sammlungen Dies wurde 9754 Mal gesehen | |
