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Extensive use of text

13 Tage: Die Kubakrise 1962

A board game by Asger Harding Granerud Daniel Skjold Pedersen
Publisher: Frosted Games
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13 Tage: Die Kubakrise 1962
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Description Description

Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes. 13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict. 1) Will you push to gain prestige at the risk of escalating the crisis to global nuclear war? 2) How do you best manage your hand of cards to further your own plans while depriving your opponent of options? Work out these dilemmas in order to emerge as victor of the Cuban Missile Crisis after thirteen suspenseful days. 13 Days: The Cuban Missile Crisis is a meaty filler utilizing the card-driven game mechanisms. Rich with history, yet accessible to gamers with no prior knowledge of the crisis. It is targeted specifically at catering to two groups of gamers: the enthusiasts that just don't have the time they used to and the curious newcomers that are scared off by the heavy commitment and long play times of the classics in the genre. Official FAQ/ERRATA Designer Diary

Additional information Additional information
Mechanics: Campaign/Battle Card Driven Hand Management
Categories: Bluffing War Political/Negotiation War
Alternative names: 13 Days: The Cuban Missile Crisis 13 Days: The Cuban Missile Crisis, 1962 13 Días: La crisis de los misiles en Cuba 13 Giorni: La Crisi dei Missili di Cuba 1962 13 Jours: La Crise des missiles de Cuba 1962 13 Tage: Die Kubakrise 1962 13 дней: Карибский кризис 危情13日:1962古巴导弹危机
BARCODE: 4250231715365
This was seen 1597 times
Description Description

Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes. 13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict. 1) Will you push to gain prestige at the risk of escalating the crisis to global nuclear war? 2) How do you best manage your hand of cards to further your own plans while depriving your opponent of options? Work out these dilemmas in order to emerge as victor of the Cuban Missile Crisis after thirteen suspenseful days. 13 Days: The Cuban Missile Crisis is a meaty filler utilizing the card-driven game mechanisms. Rich with history, yet accessible to gamers with no prior knowledge of the crisis. It is targeted specifically at catering to two groups of gamers: the enthusiasts that just don't have the time they used to and the curious newcomers that are scared off by the heavy commitment and long play times of the classics in the genre. Official FAQ/ERRATA Designer Diary

Additional information Additional information
Mechanics: Campaign/Battle Card Driven Hand Management
Categories: Bluffing War Political/Negotiation War
Alternative names: 13 Days: The Cuban Missile Crisis 13 Days: The Cuban Missile Crisis, 1962 13 Días: La crisis de los misiles en Cuba 13 Giorni: La Crisi dei Missili di Cuba 1962 13 Jours: La Crise des missiles de Cuba 1962 13 Tage: Die Kubakrise 1962 13 дней: Карибский кризис 危情13日:1962古巴导弹危机
BARCODE: 4250231715365
This was seen 1597 times