phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.9
3101 914
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
30'
8
Moderate in-game text

Dawn of the Archmage

A board game by Dave Killingsworth
Publisher: SolarFlare Games
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Dawn of the Archmage
The item is not available, you can use the alert to be notified when it will be back in stock.
add-alert
Description Description

For years you and your magic using brethren have suffered the persecution at the hands of roaming paladins and adventurers trying to make a name for themselves. The various forces of the so called “good” burning your homes and towers. Killing your poor minions and chasing you into the woods. Finally getting tired of the endless cycle of persecution by all these “good” people, all of the wizards in the realm have come together for an arena battle of summoned creatures to determine who should become the Archmage. The one wizard imbued with a portion of all the mage's power, to lead the conclave and help finally make the land safe for all magic practitioners from the ignorant masses. In this game, you will summon creatures from your various schools of magic and pit them against each other in the arena. You summon creatures of various power levels and value and they fight each other using a dice based combat system. You summon, move, fight, cast spells and take turns repeating this cycle until one of the casters has defeated enough enemy creatures to acquire the number of victory points needed to be the victor and become the Archmage.

Additional information Additional information
Mechanics: Grid Movement Hand Management Roll / Spin and Move
Categories: Card Games Dice Fantasy Fighting
Alternative names:
This was seen 1088 times
Description Description

For years you and your magic using brethren have suffered the persecution at the hands of roaming paladins and adventurers trying to make a name for themselves. The various forces of the so called “good” burning your homes and towers. Killing your poor minions and chasing you into the woods. Finally getting tired of the endless cycle of persecution by all these “good” people, all of the wizards in the realm have come together for an arena battle of summoned creatures to determine who should become the Archmage. The one wizard imbued with a portion of all the mage's power, to lead the conclave and help finally make the land safe for all magic practitioners from the ignorant masses. In this game, you will summon creatures from your various schools of magic and pit them against each other in the arena. You summon creatures of various power levels and value and they fight each other using a dice based combat system. You summon, move, fight, cast spells and take turns repeating this cycle until one of the casters has defeated enough enemy creatures to acquire the number of victory points needed to be the victor and become the Archmage.

Additional information Additional information
Mechanics: Grid Movement Hand Management Roll / Spin and Move
Categories: Card Games Dice Fantasy Fighting
Alternative names:
This was seen 1088 times