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Imperialism: Road to Domination

Price : 34,90 €
Cheaper with kiwi points : 33,16 €
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Imperialism: Road to Domination
Carte
Panoramica
Carte
Dettagli
Panoramica
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
90 min.
Number of players Number of players
2-4
Suggested age Suggested age
12+
Rules language Rules language
Box language Box language
Year published Year published
2014
Publisher Publisher

G3
Language dependence Language dependence
Moderate in-game text - needs crib sheet or paste ups
Useful links Useful links
PRODUCER WEBPAGE
Categories Categories
- Civilization - Economic -
Game mechanics Game mechanics
- Card Drafting - Hand Management -
Authors Authors
- Konrad Perzyna -

This title is also known as
- Imperialism: Road to Domination - Imperializm: Droga ku dominacji -
Statistics for the boardgame:
"Imperialism: Road to Domination"
It is in the wishlist of 3 users.
It has been viewed 9542 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Imperialism: Road to Domination approximately covers the period from the 15th to the 19th century. The players control superpowers and attempt to transform them into mighty empires. To accomplish this, they will not only have to look after the economic growth and try to gain social and civilizational achievements, but also modernize and expand their fleet and land army. Because being at war is expensive, it is often wiser to resort to plots and lies. Sometimes, making empty promises by negotiating tables is better than getting involved into a risky and exhausting war, which may empty the treasury and expose you to losing the precious prestige. The players have to pay extra attention to the dissenters who, especially in the beginning of the game, have greater military power and will not hesitate to draw others into a religious war. Will you manage to create an enormous colonial empire, military European dominium, or a small territorially but strong economically country? The player’s choices, luck, and reactions of others will affect the struggle. Creating an empire requires good strategic sense and flexible approach to the current military and economic situation. The players have to forge thoughtful alliances and avoid wars which they may not win. The aim of the game is to create the most powerful empire. To achieve this, the players will change the reigning rulers, brew plots, conspire, conquer minor countries and overseas lands which will increase the level of goods production in their empire. The players will have to expand their armies and fleet to confront other superpowers. The player with most glory points wins.

Cards suggestion


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  • 128 59.0mm x 92.0mm
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Barcode: 5902020445746
Price : 34,90 €
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