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Ka-Woom

Price : 29,90 €
Cheaper with kiwi points : 28,41 €
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Ka-Woom
Panoramica
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
30 min.
Number of players Number of players
2-5
Suggested age Suggested age
6+
Rules language Rules language
Box language Box language
Year published Year published
2017
Publisher Publisher
Mancalamaro
Language dependence Language dependence
No necessary in-game text
Useful links Useful links
Categories Categories
- Action / Dexterity - Educational -
Game mechanics Game mechanics
- Pattern Recognition -
Authors Authors
- Roberto Fraga - Florence Fraga -

This title is also known as
- Ka-Woom - Kaboom - Kaboum -
Statistics for the boardgame:
"Ka-Woom"
It is in the wishlist of 12 users.
It is owned by 7 users.
It has been viewed 8583 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

The towers go up, the towers go down – that's the flow of the game in Ka-Boom, and whether you want the towers to stand or not depends on whether you're the master builder for the round or a saboteur aiming to cause destruction. At the start of the game, players lay out the 26 tower tiles, with one large tile in the center of the playing area and the remaining tiles placed randomly around it. Each tile depicts a stacked arrangement of blocks as well as a point value. On a turn, the master builder takes the sixteen tower blocks, flips the sand timer, then starts building whichever towers he wishes, with each tower being built on the tile that depicts it. Each other player is a saboteur and has 2-10 ammunition dice that she tries to shoot at the towers with her catapult (which is more like a tiny teeter-totter really). If she knocks over a tower, great! No points for the master builder, although he can use the fallen blocks to rebuild if time remains. If an ammunition die lands on a tower tile, the builder can't build on this tile; if he's started building on this tile but hasn't finished, he must stop and move elsewhere. If an ammunition die lands with the "Ka-Boom" symbol face-up, nothing happens. However, if a second die shows this symbol, the player who shot this die gets to slam her fist on the table once; if the ensuing earthquake knocks over towers, too bad for the builder. One player has a giant ammunition die, and this can cause an earthquake all on its own, but saboteurs can't cause more than one earthquake a round. When the sand timer runs out, the master builder claims any tiles on which he has correctly built a tower that still stands. The next player in clockwise order then becomes the new master builder. As soon as a player reaches 16 points, the game ends and he wins!

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Barcode: 4260071878830
Price : 29,90 €
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