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new-world-magischola-house-rivalry
7.69
BGG Vote: BGG Stats
LANGUAGE-UK
2-5
40'
10
Moderate in-game text

New World Magischola House Rivalry

A board game by Dylan Grey Mike Young
Publisher: Snow Dragon Games
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New World Magischola House Rivalry
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Description Description

Description from the publisher: Embrace your dream of going to wizard school, as you enroll in strange classes and clubs, study to improve your grade and accelerate your learning, and use magical spells and artifacts to cause mayhem as you race to win the First House Cup. House Rivalry is a competitive card game that transports 2-5 players to the beginning of the semester at New World Magischola, North America’s premiere college of wizardry. Start your journey by selecting from 10 unique characters, then set out to complete your studies, where you’ll attend class, cast spells, fight monsters, and compete against rival students for the glory of the First House Cup! But beware … like mundane schools, your success at New World Magischola will not only depend on how well you perform in your classes, but also how well you negotiate the social landscape. Will your popularity prevent other players from hexing you? Or will your overconfidence sow distrust and lead to your demise?

Additional information Additional information
Mechanics: Hand Management Simultaneous Action Selection
Categories: Card Games Fantasy
Alternative names:
This was seen 803 times
Description Description

Description from the publisher: Embrace your dream of going to wizard school, as you enroll in strange classes and clubs, study to improve your grade and accelerate your learning, and use magical spells and artifacts to cause mayhem as you race to win the First House Cup. House Rivalry is a competitive card game that transports 2-5 players to the beginning of the semester at New World Magischola, North America’s premiere college of wizardry. Start your journey by selecting from 10 unique characters, then set out to complete your studies, where you’ll attend class, cast spells, fight monsters, and compete against rival students for the glory of the First House Cup! But beware … like mundane schools, your success at New World Magischola will not only depend on how well you perform in your classes, but also how well you negotiate the social landscape. Will your popularity prevent other players from hexing you? Or will your overconfidence sow distrust and lead to your demise?

Additional information Additional information
Mechanics: Hand Management Simultaneous Action Selection
Categories: Card Games Fantasy
Alternative names:
This was seen 803 times