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Take The Galaxy

Price : N.A.
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Availability: To be released
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Take The Galaxy
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
45 - 60 min.
Number of players Number of players
1-2
Suggested age Suggested age
12+
Rules language Rules language
Box language Box language
Year published Year published
2018
Publisher Publisher
Catch Time Studio
Language dependence Language dependence
No necessary in-game text
Useful links Useful links
Categories Categories
- Card Game - City Building - Economic - Exploration - Science Fiction -
Game mechanics Game mechanics
- Card Drafting - Simultaneous Action Selection - Set Collection - Hand Management -
Authors Authors

Statistics for the boardgame:
"Take The Galaxy"
It has been viewed 306 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Description from the publisher: Take The Galaxy is a galactic exploration and colonisation card game that can be played solo, or with up to 4 players. You take the role of one of the pioneering factions, set out to explore a yet uncharted galaxy discovered through a wormhole. ​ You and your rivals explore a number of sectors in this new galaxy, which is represented by the Space Deck. The Space Deck contains new systems that you can colonize, anomalies that can be researched for renown, and galactic events that can affect your colonies in various ways. You start off already with a foothold, a habitable planet in the Core Sector. From here you have to make some hard choices which way you develop. Do you build mining colonies on systems with deposits, and use these riches to build high value colonies? Or will you invest in science, researching the weird and wonderful treasures of this new galaxy to earn renown? You can choose to cut corners and use more nefarious means to build your colonies, or focus on space ships that don't require a system for support that can aid your economy. Whatever path you choose, as a pioneer you can only hold onto 4 systems at a time, and in order to keep claiming worlds that earn you renown you must relinquish control of systems to your faction at a certain point. This requires you to plan ahead in order to not inadvertedly breakdown your economy. ​ When all the sectors have been explored, each player tallies up their renown earned from systems claimed, high value colonies built, anomalies researched and events dealt with. Whomever has the highest score will be the winner and will Take the Galaxy!

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