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The Hackers Guild

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The Hackers Guild
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
120 - 150 min.
Number of players Number of players
3-5
Suggested age Suggested age
14+
Rules language Rules language
Box language Box language
Year published Year published
2017
Publisher Publisher
Games by Ray
Language dependence Language dependence
Some necessary text - easily memorized or small crib sheet
Useful links Useful links
Categories Categories
- Science Fiction -
Game mechanics Game mechanics
- Co-operative Play - Dice Rolling - Worker Placement - Time Track - Press Your Luck -
Authors Authors
- Raymond Northcott -

Statistics for the boardgame:
"The Hackers Guild"
It has been viewed 832 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Do you have what it takes to accomplish the impossible? The year is 2120 and the world’s population is still trying to overcome the devastation of the worldwide market crash of 2117. After a number of studies, it was revealed that corruption in government and the lack of unity among the government leaders caused the crash. As a result, a group of world leaders are now pushing for a single, worldwide government. Monolith Global Inc, an expert in cybernetics, has suggested that the government be run by robots, claiming that “It’s not possible for a robot to become corrupt, and as a result, they will always make the best decisions for the fate of mankind.” However, a small number of people see this for what it really is – an attempt to enslave mankind. Known as the Hackers Guild, these rag tag freedom fighters are branded as criminals, and are living as fugitives from the law. All reasonable attempts to convince the powers that be that they are making a huge mistake have failed. The only option remaining appears to be the destruction of the program from the inside out. There is only one problem: hacking the company’s network is said to be impossible. Despite this, more and more of the common people are joining in the cause. Time is running out for the guild as they strive to perform the impossible: hacking Monolith Global Inc, destroying their robots and saving humanity from slavery. The Hackers Guild is a cooperative worker placement game for 2-4 players ages 14 and up that plays in about 120 minutes. In the game, players take on the role of members of The Hackers Guild and are trying to work together to accomplish the game’s five objectives: Destroy Monolith Global Inc’s offsite backups Destroy the blueprints for the robots, find proof of Monolith Global Inc’s true intentions, and find Monolith Global Inc’s banking information Destroy any existing robots and the facility they are stored at Destroy the manufacturing facilities Donate Monolith Global’s millions to charities all around the globe Along the way, players will be able to upgrade their computer hardware and purchase hacking tools that will make the hacks easier to accomplish.

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