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LANGUAGE-IT
2-4
30'
8
No necessary in-game text

Azul

A board game by Michael Kiesling
Publisher: Ghenos Games
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Azul
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Description Description

Description from the publisher: Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, Azul brings you to embellish the walls of the Royal Palace of Evora. In the game, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Additional information Additional information
Mechanics: Pattern Recognition Set Collection Tile Placement
Categories:
Alternative names: Azul アズール 花磚物語 아줄
BARCODE: 8033609530847
The item is in 1 cart In 84 wishlists In 94 collections This was seen 19531 times
Description Description

Description from the publisher: Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, Azul brings you to embellish the walls of the Royal Palace of Evora. In the game, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Additional information Additional information
Mechanics: Pattern Recognition Set Collection Tile Placement
Categories:
Alternative names: Azul アズール 花磚物語 아줄
BARCODE: 8033609530847
The item is in 1 cart In 84 wishlists In 94 collections This was seen 19531 times
Frequently bought together Frequently bought together
Other versions Other versions