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8.25
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1-2
120'
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Bear Trap: The Soviet-Afghan War, 1979-1989

A board game by P. R. Daniels
Publisher: GMT Games
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Bear Trap: The Soviet-Afghan War, 1979-1989
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Card sleeves in this game Card sleeves in this game
114 cards of 64.0mm width and 89.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Protettive per Carte Premium (66,7x92,1 mm) (81385)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Protettive per Carte (66,7x92,1 mm) (81126)
Available
3x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
3x (50 Pcs) 50 Bustine Ultra-Pro: Standard Gaming Cards (66x91 mm) (82667)
To Order
2x (100 Pcs) Mayday: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Gaming Cards (66x91 mm)
To Order
2x (80 Pcs) Mayday: 80 Bustine Standard Retro Blu (66 x 91 mm) (MDG7141C)
Few copies
2x (80 Pcs) Mayday: 80 Bustine Standard Retro Viola (66 x 91 mm) (MDG7141G)
Available
2x (80 Pcs) Mayday: 80 Bustine Standard Retro Marrone (66 x 91 mm) (MDG7141H)
Available
2x (100 Pcs) Gamegenic 100 Prime Sleeves - Green (66 x 91 mm)
To Order
Description Description

Bear Trap: The Soviet-Afghan War is a quick-playing, low-complexity game simulating the Soviet-Afghan War (1979-1989). Bear Trap adapts the game system from Sekigahara to this new setting. One player takes command of the ruling Democratic Republic of Afghanistan and its forces, supported by the Soviet 40th Army. The other player takes command of the local tribal rebels (the Lashkar) and Mujahideen guerrilla fighters. The Soviet player seeks to prop up the sympathetic local government and “solve the Russian Ice-lock Problem” while the Insurgent player seeks to expel the foreign invaders and secularist government. Gameplay consists of alternating turns playing cards to replenish, activate, and move units on an area-based map of Afghanistan, with battles occurring whenever units from both sides end up in the same space. Bear Trap adapts the core mechanics from GMT Games' classic Sekigahara, allowing for the possibility of betrayal and defections, but also adds several new aspects, such as hidden unit stances, powerful strategy cards, and a unique card-assisted solo mode for either side. Bear Trap is first and foremost a 2-player game, but it also includes rules for solo play (which utilizes a card-assisted flowchart bot). Time Scale: 16-20 months per Reshuffle Unit Scale: 1 Block = 500 - 8,000 soldiers Number of Players: 1 to 2 Play Time: 2 to 3 hours Complexity: Low (3/9 on GMT's scale)

Additional information Additional information
Mechanics: Area Movement Hand Management Secret Unit Deployment
Categories: War
Alternative names:
This was seen 219 times
Description Description

Bear Trap: The Soviet-Afghan War is a quick-playing, low-complexity game simulating the Soviet-Afghan War (1979-1989). Bear Trap adapts the game system from Sekigahara to this new setting. One player takes command of the ruling Democratic Republic of Afghanistan and its forces, supported by the Soviet 40th Army. The other player takes command of the local tribal rebels (the Lashkar) and Mujahideen guerrilla fighters. The Soviet player seeks to prop up the sympathetic local government and “solve the Russian Ice-lock Problem” while the Insurgent player seeks to expel the foreign invaders and secularist government. Gameplay consists of alternating turns playing cards to replenish, activate, and move units on an area-based map of Afghanistan, with battles occurring whenever units from both sides end up in the same space. Bear Trap adapts the core mechanics from GMT Games' classic Sekigahara, allowing for the possibility of betrayal and defections, but also adds several new aspects, such as hidden unit stances, powerful strategy cards, and a unique card-assisted solo mode for either side. Bear Trap is first and foremost a 2-player game, but it also includes rules for solo play (which utilizes a card-assisted flowchart bot). Time Scale: 16-20 months per Reshuffle Unit Scale: 1 Block = 500 - 8,000 soldiers Number of Players: 1 to 2 Play Time: 2 to 3 hours Complexity: Low (3/9 on GMT's scale)

Card sleeves in this game Card sleeves in this game
114 cards of 64.0mm width and 89.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Protettive per Carte Premium (66,7x92,1 mm) (81385)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Protettive per Carte (66,7x92,1 mm) (81126)
Available
3x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
3x (50 Pcs) 50 Bustine Ultra-Pro: Standard Gaming Cards (66x91 mm) (82667)
To Order
2x (100 Pcs) Mayday: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Gaming Cards (66x91 mm)
To Order
2x (80 Pcs) Mayday: 80 Bustine Standard Retro Blu (66 x 91 mm) (MDG7141C)
Few copies
2x (80 Pcs) Mayday: 80 Bustine Standard Retro Viola (66 x 91 mm) (MDG7141G)
Available
2x (80 Pcs) Mayday: 80 Bustine Standard Retro Marrone (66 x 91 mm) (MDG7141H)
Available
2x (100 Pcs) Gamegenic 100 Prime Sleeves - Green (66 x 91 mm)
To Order
Additional information Additional information
Mechanics: Area Movement Hand Management Secret Unit Deployment
Categories: War
Alternative names:
This was seen 219 times