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2
90'
14
Extensive use of text
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Cataclysm Creatures:
Fire Wisp (A - Win) - The fire wisp deals 2 wounds to the Hero. This is serious damage for any creature, let alone a level 1. To balance this ability, it only triggers during (A - Win) and the fire wisp rolls weaker dice to help win the challenge.
Stalker (A - Win) - Cancel all damage dealt to the Stalker. If timed well with (A) challenges, your Stalker will shrug off all damage keeping experience out of the hero's hands.
Cave Drake (A/S - Lose) - Pay 1 Fortune to refresh the Cave Drake. The cave drake in the story cards is a relentless beast, and this ability simulates this by allowing the Dungeon Lord to bring the creature back in to play for the next challenge after losing. Having a level 3 creature get right back up again is not what the hero wants to see.
Cataclysm Treasures:
Charred Scales (Armor) - Armor Value of 4. When charred scales is breached, deal 1 wound. Burn the creatures as they hurt you. If the creature only has one life left, give the Dungeon Lord pause as he thinks about hurting you.
Chains of Ilthor (Item) - Exhaust when a creature is refreshed. Exhaust the creature unless the Dungeon Lord pays you Fortune.
Mechanics: | Dice Rolling Hand Management |
Categories: | Card Games Dice Exploration Fantasy |
Alternative names: | |
This was seen 2431 times |
Cataclysm Creatures:
Fire Wisp (A - Win) - The fire wisp deals 2 wounds to the Hero. This is serious damage for any creature, let alone a level 1. To balance this ability, it only triggers during (A - Win) and the fire wisp rolls weaker dice to help win the challenge.
Stalker (A - Win) - Cancel all damage dealt to the Stalker. If timed well with (A) challenges, your Stalker will shrug off all damage keeping experience out of the hero's hands.
Cave Drake (A/S - Lose) - Pay 1 Fortune to refresh the Cave Drake. The cave drake in the story cards is a relentless beast, and this ability simulates this by allowing the Dungeon Lord to bring the creature back in to play for the next challenge after losing. Having a level 3 creature get right back up again is not what the hero wants to see.
Cataclysm Treasures:
Charred Scales (Armor) - Armor Value of 4. When charred scales is breached, deal 1 wound. Burn the creatures as they hurt you. If the creature only has one life left, give the Dungeon Lord pause as he thinks about hurting you.
Chains of Ilthor (Item) - Exhaust when a creature is refreshed. Exhaust the creature unless the Dungeon Lord pays you Fortune.
Mechanics: | Dice Rolling Hand Management |
Categories: | Card Games Dice Exploration Fantasy |
Alternative names: | |
This was seen 2431 times |