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2-5
10'
4
No necessary in-game text
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Fish attached to fishing lines are placed on the table, like a plate of spaghetti. At their turn, players draw a card that represents the fish, and pull a fishing line to catch the fish on the card. The best fisherman wins. Ages 4 and up.
| Mechanics: | Memory |
| Categories: | Educational Action and Dexterity |
| Alternative names: | |
| In 1 wishlist This was seen 6711 times | |
Fish attached to fishing lines are placed on the table, like a plate of spaghetti. At their turn, players draw a card that represents the fish, and pull a fishing line to catch the fish on the card. The best fisherman wins. Ages 4 and up.
| Mechanics: | Memory |
| Categories: | Educational Action and Dexterity |
| Alternative names: | |
| In 1 wishlist This was seen 6711 times | |