phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
LANGUAGE-UK
Extensive use of text

Gurps Basic Set 4th Campaigns (GDR)

A board game by
Publisher: Steve Jackson Games
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Gurps Basic Set 4th Campaigns (GDR)
Available in an external warehouse.
Shipping in about 3/7 days
39,95€
IT 4,49€
Description Description

Basic Set: Campaigns combines information from Basic Set, Third Edition and Compendium II - plus our new core setting, with infinite possibilities for timeline-hopping adventure! This book and Basic Set: Characters together replace Basic Set, Compendium I, and Compendium II, plus add new rules. This book is intended for Game Masters and advanced players. It covers physical feats, combat, vehicles and technology, animals and monsters, world design, and Game Mastering. "Tool kit" chapters let you create new creatures (and even PC races), artifacts, character abilities, and entire game worlds. It also features a cross-world setting, Infinite Worlds, which you can use to create cross-genre campaigns . . . develop alternate histories . . . play modern characters in a fantasy world . . . whatever you like! (You don't have to play in the core setting - there isn't some game-altering metaplot - but it's there if you want it.)

Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9781556347306
This was seen 1101 times
Description Description

Basic Set: Campaigns combines information from Basic Set, Third Edition and Compendium II - plus our new core setting, with infinite possibilities for timeline-hopping adventure! This book and Basic Set: Characters together replace Basic Set, Compendium I, and Compendium II, plus add new rules. This book is intended for Game Masters and advanced players. It covers physical feats, combat, vehicles and technology, animals and monsters, world design, and Game Mastering. "Tool kit" chapters let you create new creatures (and even PC races), artifacts, character abilities, and entire game worlds. It also features a cross-world setting, Infinite Worlds, which you can use to create cross-genre campaigns . . . develop alternate histories . . . play modern characters in a fantasy world . . . whatever you like! (You don't have to play in the core setting - there isn't some game-altering metaplot - but it's there if you want it.)

Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9781556347306
This was seen 1101 times