Years ago, the Old Harlowe House was the seat of a powerful mining family, led by Lady Harlowe herself. They all disappeared years ago amidst accusations of witchcraft and foul magic; while the House itself has collapsed, there are rumors that Lady Harlowe's famous silver hoard still lies somewhere beneath.
About the book:
Lowlife is an old-school toolkit about delving into tunnels, trenches, and mines.
Inside, you'll find:
Systems and consequences for caving, climbing, and tunneling: all the ways you might interact with (and suffer horrible fates in) caverns and mines.
Hazards, challenges, and encounters players can grapple with, down in the dark: flammable gases, cave-ins, and the dreaded gutter lung.
Monsters, plants, and fungi you might find in the shallow underground: beasts like the harvest cherubim and dire trollworms, plants like maw-moss and shivering pines, and mushrooms like bloodsucker puffballs and three-eyed cavaliers.
Items to use in the tunnels: the standard tools and dynamite, yes, but also exciting chemicals (like gelignite) and strange devices (like singing holler-hammers).
Tables for generating your own warrens and trenchworks from scratch, if you want to build a hellhole dungeon from the ground up (or down, as it were).
Guidelines for modifying existing dungeons to be denser and tighter, if you already have a dungeon in mind but want to up the level of tension and danger.
Bits of flavor, aesthetic, and worldbuilding scattered throughout, to convey a smoky, old-world Appalachian vibe.
Also includes:
Beneath Harlowe House, a pamphlet dungeon built for use with Lowlife, to showcase its systems and content.
Lowlife is an 8.5" x 5.5" zine, 36 pages, staple-bound, in color. Beneath Harlowe House is an 8.5" x 11" pamphlet, tri-fold,
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Description
Years ago, the Old Harlowe House was the seat of a powerful mining family, led by Lady Harlowe herself. They all disappeared years ago amidst accusations of witchcraft and foul magic; while the House itself has collapsed, there are rumors that Lady Harlowe's famous silver hoard still lies somewhere beneath.
About the book:
Lowlife is an old-school toolkit about delving into tunnels, trenches, and mines.
Inside, you'll find:
Systems and consequences for caving, climbing, and tunneling: all the ways you might interact with (and suffer horrible fates in) caverns and mines.
Hazards, challenges, and encounters players can grapple with, down in the dark: flammable gases, cave-ins, and the dreaded gutter lung.
Monsters, plants, and fungi you might find in the shallow underground: beasts like the harvest cherubim and dire trollworms, plants like maw-moss and shivering pines, and mushrooms like bloodsucker puffballs and three-eyed cavaliers.
Items to use in the tunnels: the standard tools and dynamite, yes, but also exciting chemicals (like gelignite) and strange devices (like singing holler-hammers).
Tables for generating your own warrens and trenchworks from scratch, if you want to build a hellhole dungeon from the ground up (or down, as it were).
Guidelines for modifying existing dungeons to be denser and tighter, if you already have a dungeon in mind but want to up the level of tension and danger.
Bits of flavor, aesthetic, and worldbuilding scattered throughout, to convey a smoky, old-world Appalachian vibe.
Also includes:
Beneath Harlowe House, a pamphlet dungeon built for use with Lowlife, to showcase its systems and content.
Lowlife is an 8.5" x 5.5" zine, 36 pages, staple-bound, in color. Beneath Harlowe House is an 8.5" x 11" pamphlet, tri-fold,