phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.17
BGG Vote: BGG Stats
LANGUAGE-UK LANGUAGE-FR
3-5
35'
10
No necessary in-game text

Royal Secrets

A board game by Vincent Bernet
Publisher: Funnyfox
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Royal Secrets
The item is not available, you can use the alert to be notified when it will be back in stock.
add-alert
Description Description

In Royal Secrets, you play as a spy of a foreign power in the French court. Your goal is to cunningly influence the decisions of the realm in favor of your country. For that purpose, you will have to send your team of allied courtiers to audiences with the king and queen where only the most influential will be heard. You will be forced to bluff but also to pool resources with your opponents. But only the most cunning will win. The game is played in 7 rounds corresponding to the 7 audiences to which players will send Courtiers and Valets (cards in their hands) in order to influence the king and queen and gain their favor. Players will have to pool resources with their opponents to gather enough influence to succeed in the audiences and gain. The player who has gathered the most after 7 rounds wins the game.

Additional information Additional information
Mechanics: Auction/Bidding Hand Management
Categories: Bluffing Deduction Political/Negotiation
Alternative names:
This was seen 19 times
Description Description

In Royal Secrets, you play as a spy of a foreign power in the French court. Your goal is to cunningly influence the decisions of the realm in favor of your country. For that purpose, you will have to send your team of allied courtiers to audiences with the king and queen where only the most influential will be heard. You will be forced to bluff but also to pool resources with your opponents. But only the most cunning will win. The game is played in 7 rounds corresponding to the 7 audiences to which players will send Courtiers and Valets (cards in their hands) in order to influence the king and queen and gain their favor. Players will have to pool resources with their opponents to gather enough influence to succeed in the audiences and gain. The player who has gathered the most after 7 rounds wins the game.

Additional information Additional information
Mechanics: Auction/Bidding Hand Management
Categories: Bluffing Deduction Political/Negotiation
Alternative names:
This was seen 19 times