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7.37
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LANGUAGE-UK LANGUAGE-DE LANGUAGE-FR
2-4
15'
5
No necessary in-game text

Squeeerrels

A board game by Evgeny Nikitin
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Squeeerrels
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Description Description

Leader, Speedy and Strongman make a great team! Develop a strategy to stock up on nuts by playing to your team strength! Squeeerrels is a simple game about squirrels gathering nuts. The gameplay consist of three stages. Stage one - Exploring The cards are shuffled and organised in 4 or 5 piles (depending on the number of players). Now each player may view the cards of one forest and the last player may view two forests. Stage two - To the forest Players in turn order assign all of their squirrels one at a time. Stage three - Collecting the nuts All forest cards are revealed. At first every hedgehog takes one nut. Now the squirrels take what's left unless the marten prevents them. The squirrels may also use their special abilities. Speedy may take a nut before hedgehog takes one. Strongman may take two nuts instead of one. Leader may change forests with one its teammates. After 3 or 4 rounds (depending on number of players) the game ends. The person who has the highest number of nuts is the winner and Squeeerrel The Strategist!

Additional information Additional information
Mechanics: Memory
Categories: Animals Bluffing Card Games Educational
Alternative names:
This was seen 806 times
Description Description

Leader, Speedy and Strongman make a great team! Develop a strategy to stock up on nuts by playing to your team strength! Squeeerrels is a simple game about squirrels gathering nuts. The gameplay consist of three stages. Stage one - Exploring The cards are shuffled and organised in 4 or 5 piles (depending on the number of players). Now each player may view the cards of one forest and the last player may view two forests. Stage two - To the forest Players in turn order assign all of their squirrels one at a time. Stage three - Collecting the nuts All forest cards are revealed. At first every hedgehog takes one nut. Now the squirrels take what's left unless the marten prevents them. The squirrels may also use their special abilities. Speedy may take a nut before hedgehog takes one. Strongman may take two nuts instead of one. Leader may change forests with one its teammates. After 3 or 4 rounds (depending on number of players) the game ends. The person who has the highest number of nuts is the winner and Squeeerrel The Strategist!

Additional information Additional information
Mechanics: Memory
Categories: Animals Bluffing Card Games Educational
Alternative names:
This was seen 806 times