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Strategy & Tactics 346 Andrew Jackson Battles

A board game by
Publisher: Decision Games
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Strategy & Tactics 346 Andrew Jackson Battles
Available in an external warehouse.
Shipping in about 3/7 days
-15%
45,01€

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IT Free
Description Description

Andrew Jackson’s Battles is a two-player tactical simulation of battles on the American frontier during the early 19th century, concentrating on the two major actions (Horseshoe Bend and New Orleans) in which Andrew Jackson participated. While these battles often involved relatively small armies for the era, they proved decisive in shaping the future of the United States. Each game in the system is based on one battle of this period, with its own map, special rules and counters representing the military formations that participated in the original action. The rules model the overall effects of weapons and tactics in an era in which regular tactics were tempered by frontier fighting, and include combat, leadership, and morale.

Each hex on the map represents 50-200 yards, depending on the scenario. Each game turn represents 10 minutes to one hour. Combat units represent anything from individual companies to wings (two or more companies) and/or battalions. Each artillery unit represents two to six guns. Leaders represent a single commander plus staff.

22 x 34-inch game map, 176 5/8-inch counters.

 

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Description Description

Andrew Jackson’s Battles is a two-player tactical simulation of battles on the American frontier during the early 19th century, concentrating on the two major actions (Horseshoe Bend and New Orleans) in which Andrew Jackson participated. While these battles often involved relatively small armies for the era, they proved decisive in shaping the future of the United States. Each game in the system is based on one battle of this period, with its own map, special rules and counters representing the military formations that participated in the original action. The rules model the overall effects of weapons and tactics in an era in which regular tactics were tempered by frontier fighting, and include combat, leadership, and morale.

Each hex on the map represents 50-200 yards, depending on the scenario. Each game turn represents 10 minutes to one hour. Combat units represent anything from individual companies to wings (two or more companies) and/or battalions. Each artillery unit represents two to six guns. Leaders represent a single commander plus staff.

22 x 34-inch game map, 176 5/8-inch counters.

 

Additional information Additional information
Mechanics:
Categories:
Alternative names:
This was seen 3 times