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2-4
20'
8
No necessary in-game text
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Players get cards with goals to solve. To manage this, you want to get cards from a market display with a turntable in the centre used to adjust the prices of the cards after each transaction. When you fulfill a goal, you get benefits. There is no theme here, cards and values are just left abstract.
| Mechanics: | Set Collection |
| Categories: | |
| Alternative names: | |
| This was seen 1143 times | |
Players get cards with goals to solve. To manage this, you want to get cards from a market display with a turntable in the centre used to adjust the prices of the cards after each transaction. When you fulfill a goal, you get benefits. There is no theme here, cards and values are just left abstract.
| Mechanics: | Set Collection |
| Categories: | |
| Alternative names: | |
| This was seen 1143 times | |