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Warmachine Cygnar Major Anson Wolfe

A board game by
Publisher: Privateer Press
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Warmachine Cygnar Major Anson Wolfe
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Description Description

An unsung hero of countless border wars and skirmishes, Captain Anson Wolfe has long served as the senior warcaster at the formidable fortress of Eastwall. In addition to his many battles with Cygnar’s Menite neighbors, he also saw action in the Llaelese War against Khador and more recently against the servants of the infernals when his old friend and former commander Archduke Alain Runewood betrayed his oaths, his nation, and debased his immortal soul in the service of the demonic fiends. Unable to reconcile his inner turmoil, Wolfe throws himself into every battle, losing himself—at least briefly—in the bloodthirst of the moment. Features: * Possesses both the Blood-Quenched and Side Step special rules. * His Give ’Em Hell feat states that when one or more friendly Faction models are destroyed by an enemy attack while in Wolfe’s control area, immediately after the attack has been resolved, one model in Wolfe’s battlegroup currently in his control area can advance up to 2˝ and make one basic attack. * His Positive Charge spell states a target friendly Faction warjack gains +2 to melee attack and melee damage rolls. Additionally, while within 3˝ of the affected warjack, friendly Faction models gain +2 on melee attack and melee damage rolls. Miniatures are supplied unpainted and assembly may be required.

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This was seen 30 times
Description Description

An unsung hero of countless border wars and skirmishes, Captain Anson Wolfe has long served as the senior warcaster at the formidable fortress of Eastwall. In addition to his many battles with Cygnar’s Menite neighbors, he also saw action in the Llaelese War against Khador and more recently against the servants of the infernals when his old friend and former commander Archduke Alain Runewood betrayed his oaths, his nation, and debased his immortal soul in the service of the demonic fiends. Unable to reconcile his inner turmoil, Wolfe throws himself into every battle, losing himself—at least briefly—in the bloodthirst of the moment. Features: * Possesses both the Blood-Quenched and Side Step special rules. * His Give ’Em Hell feat states that when one or more friendly Faction models are destroyed by an enemy attack while in Wolfe’s control area, immediately after the attack has been resolved, one model in Wolfe’s battlegroup currently in his control area can advance up to 2˝ and make one basic attack. * His Positive Charge spell states a target friendly Faction warjack gains +2 to melee attack and melee damage rolls. Additionally, while within 3˝ of the affected warjack, friendly Faction models gain +2 on melee attack and melee damage rolls. Miniatures are supplied unpainted and assembly may be required.

Additional information Additional information
Mechanics:
Categories:
Alternative names:
This was seen 30 times