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Waterloo 200

A board game by Emanuele Santandrea
Publisher: VentoNuovo Games
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Waterloo 200
Available in an external warehouse.
Shipping in about 3/21 days
-15%
70,47€

Sale Price

IT Free
Description Description

The sun rose on the morning of 18th June, 1815. Napoleon Bonaparte breakfasted with his generals at Rossomme on the Brussels's road. The conversation returned to the weather; It had poured rain throughout the night and Drouot, the commander of the Emperor's artillery was worried about the effect on his guns. Napoleon acquiesced to a delay in starting the attack. This was the first of many fateful decisions to be made on that day...

Waterloo 200 is a new concept game covering the epic Waterloo Battle fought in Belgium in June 1815.

Developed on wooden blocks, over a colorful 86x64 cm mapboard, 400g thick.
The over 200 wooden/plastic components have been created by the best Italian artisinal industry and painted "A buratto", a technique usually adopted for painting car parts and accessories.

Historical Background
On June 18 1815, Napoleon's Armée du Nord and a coalition led by Wellington, clashed over the plains of Waterloo in Belgium for a decisive battle.

Waterloo is a game for two or three players, one controls the French Army and the other one/two control the Seventh Coalition.
Although based on history, players in command of the two sides can modify the evolution of the battle and of the history in the Europe of XIX centuries.

Rules Introduction
The rules are easy - 6 pages - players can start playing the game without too many rules to remember and the game is 5 turn long (90-120 minutes)
Then the 10 Optional Rules provide more specific and detailed rules for an enhanced realism, such as special Cavalry abilities (Charge, Scouting, Impetus), Artillery Bombardment, Retreat, Combined Attack, Morale...

Scale
A cm is approximately 70 meters.
A turn is 2 'hours' long.
A full strength counter represents a Leader or a Brigade (30-50 guns, 1000 Cavalrymen, or 3,000 infantrymen) depending on the unit's type, training, morale and leadership.

Fog of War
The game must be played with the Fog of War on (wooden blocks are placed on the map in such a way the opponent player can not see them).

Language: English, German, French, Spanish and Italian
Genre: Tactic
Turns: Turn-Based
Complexity: Entry Level to Basic, depending on which rules are used
Period: Napoleonic

Microbadge:

Additional information Additional information
Mechanics: Area Movement Area-Impulse Memory
Categories: Historical War
Alternative names:
In 10 wishlists In 3 collections This was seen 6820 times
Description Description

The sun rose on the morning of 18th June, 1815. Napoleon Bonaparte breakfasted with his generals at Rossomme on the Brussels's road. The conversation returned to the weather; It had poured rain throughout the night and Drouot, the commander of the Emperor's artillery was worried about the effect on his guns. Napoleon acquiesced to a delay in starting the attack. This was the first of many fateful decisions to be made on that day...

Waterloo 200 is a new concept game covering the epic Waterloo Battle fought in Belgium in June 1815.

Developed on wooden blocks, over a colorful 86x64 cm mapboard, 400g thick.
The over 200 wooden/plastic components have been created by the best Italian artisinal industry and painted "A buratto", a technique usually adopted for painting car parts and accessories.

Historical Background
On June 18 1815, Napoleon's Armée du Nord and a coalition led by Wellington, clashed over the plains of Waterloo in Belgium for a decisive battle.

Waterloo is a game for two or three players, one controls the French Army and the other one/two control the Seventh Coalition.
Although based on history, players in command of the two sides can modify the evolution of the battle and of the history in the Europe of XIX centuries.

Rules Introduction
The rules are easy - 6 pages - players can start playing the game without too many rules to remember and the game is 5 turn long (90-120 minutes)
Then the 10 Optional Rules provide more specific and detailed rules for an enhanced realism, such as special Cavalry abilities (Charge, Scouting, Impetus), Artillery Bombardment, Retreat, Combined Attack, Morale...

Scale
A cm is approximately 70 meters.
A turn is 2 'hours' long.
A full strength counter represents a Leader or a Brigade (30-50 guns, 1000 Cavalrymen, or 3,000 infantrymen) depending on the unit's type, training, morale and leadership.

Fog of War
The game must be played with the Fog of War on (wooden blocks are placed on the map in such a way the opponent player can not see them).

Language: English, German, French, Spanish and Italian
Genre: Tactic
Turns: Turn-Based
Complexity: Entry Level to Basic, depending on which rules are used
Period: Napoleonic

Microbadge:

Additional information Additional information
Mechanics: Area Movement Area-Impulse Memory
Categories: Historical War
Alternative names:
In 10 wishlists In 3 collections This was seen 6820 times
Frequently bought together Frequently bought together