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100-swords--the-heads-of-the-hydra-dungeon-builder-set
7.68
BGG Vote: BGG Stats
LANGUAGE-UK
1-2
35'
13
Moderate in-game text

100 Swords: The Heads of the Hydra Dungeon Builder Set

A board game by Clayton Grey
Publisher: Laboratory Games
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100 Swords: The Heads of the Hydra Dungeon Builder Set
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Description Description

100 Swords is a sword based dungeon crawling micro deck builder! Load up with as much as you can carry and run head first into the dungeon, exploring rooms and revealing monsters, all while keeping track of hidden treasures and swords! During play, you must efficiently play the 5 cards in your hand for any combination of movement, strength, or energy. Movement advances you deeper into the dungeon allowing you to peek at or reveal the cards along the way. Monsters you find can only be defeated with strength. New items (and swords!) are acquired by spending cards in your hand for energy. Many items have effects that will further expand your tactical options as your deck grows. As you defeat monsters and pick up loot, do your best to remember where everything is hidden. Treasures and slain monsters are worth gold, so get collecting! Once the dungeon has been thoroughly ransacked, or the boss is defeated, whoever has the most gold wins! You can use Dungeon Builder Sets to spice up your dungeon. Each set contains 15 cards (including a new Boss) that can be slapped onto a standalone dungeon to lengthen your game and add new challenges and puzzles to solve! The Heads of the Hydra Dungeon Builder Set features a battle against hydra head monsters. For each head of The Hydra you have defeated, the weaker the boss becomes. It also has an interesting variety of new monsters, items, and obstacles.

Additional information Additional information
Mechanics: Hand Management Memory
Categories: Card Games Expansion for base-game Fantasy
Alternative names:
This was seen 943 times
Description Description

100 Swords is a sword based dungeon crawling micro deck builder! Load up with as much as you can carry and run head first into the dungeon, exploring rooms and revealing monsters, all while keeping track of hidden treasures and swords! During play, you must efficiently play the 5 cards in your hand for any combination of movement, strength, or energy. Movement advances you deeper into the dungeon allowing you to peek at or reveal the cards along the way. Monsters you find can only be defeated with strength. New items (and swords!) are acquired by spending cards in your hand for energy. Many items have effects that will further expand your tactical options as your deck grows. As you defeat monsters and pick up loot, do your best to remember where everything is hidden. Treasures and slain monsters are worth gold, so get collecting! Once the dungeon has been thoroughly ransacked, or the boss is defeated, whoever has the most gold wins! You can use Dungeon Builder Sets to spice up your dungeon. Each set contains 15 cards (including a new Boss) that can be slapped onto a standalone dungeon to lengthen your game and add new challenges and puzzles to solve! The Heads of the Hydra Dungeon Builder Set features a battle against hydra head monsters. For each head of The Hydra you have defeated, the weaker the boss becomes. It also has an interesting variety of new monsters, items, and obstacles.

Additional information Additional information
Mechanics: Hand Management Memory
Categories: Card Games Expansion for base-game Fantasy
Alternative names:
This was seen 943 times