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2-4
240'
12
No necessary in-game text
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1940: What If Germany Went East?
Publisher: Decision Games (I)
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1940: What If Germany Went East?
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The alternative history wargame 1940: What If Germany Went East? explores a scenario where Hitler decides not to redeploy German forces to the western front in 1940, but instead attacks the Soviet Union. Players can control German, Anglo-French, and Soviet forces in a strategic context. The game is designed for 2-4 players, with each turn representing half a month. The West Front and East Front maps have different scales, and the game includes detailed rules on various strategic aspects, such as airpower and fortifications.
| Mechanics: | Hex-and-Counter Simulation |
| Categories: | War War |
| Alternative names: | 1940: What If 1940: What If Germany Went East? World at War #12: 1940 – What If? |
| BARCODE: | 9281030102 |
| This was seen 1242 times | |
The alternative history wargame 1940: What If Germany Went East? explores a scenario where Hitler decides not to redeploy German forces to the western front in 1940, but instead attacks the Soviet Union. Players can control German, Anglo-French, and Soviet forces in a strategic context. The game is designed for 2-4 players, with each turn representing half a month. The West Front and East Front maps have different scales, and the game includes detailed rules on various strategic aspects, such as airpower and fortifications.
| Mechanics: | Hex-and-Counter Simulation |
| Categories: | War War |
| Alternative names: | 1940: What If 1940: What If Germany Went East? World at War #12: 1940 – What If? |
| BARCODE: | 9281030102 |
| This was seen 1242 times | |