Description
Wargame rules for Sci-Fi. Scale: Man to man combat. 1 figure equals 1 man or creature. Players can command from one squad to a platoon of infantry. Designed for solo, same side and head to head play. You can play as a Squad Leader with a full squad or with less than a full squad. Play large games with multiple squads. Inside you’ll find rules for infantry combat with a variety of troop types and weapons, over 100 color cardstock Soldiers and Bugs counters, 3 color cardstock Battle Boards and Bug Tunnels, seven armies to choose from, and RPGish rules for when you are “Off Campaign” and go on some R&R. A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.
Additional information
| Mechanics: |
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| Categories: |
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| Alternative names: |
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| BARCODE: |
????????? |
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This was seen 54 times
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Description
Wargame rules for Sci-Fi. Scale: Man to man combat. 1 figure equals 1 man or creature. Players can command from one squad to a platoon of infantry. Designed for solo, same side and head to head play. You can play as a Squad Leader with a full squad or with less than a full squad. Play large games with multiple squads. Inside you’ll find rules for infantry combat with a variety of troop types and weapons, over 100 color cardstock Soldiers and Bugs counters, 3 color cardstock Battle Boards and Bug Tunnels, seven armies to choose from, and RPGish rules for when you are “Off Campaign” and go on some R&R. A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
????????? |
|
This was seen 54 times
|