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5.86
BGG Vote: BGG Stats
LANGUAGE-DE
2-4
15'
5
No necessary in-game text

Flizz & Miez

A board game by Klemens Franz Hanno Girke Dale Yu
Publisher: Stadlbauer Marketing + Vertrieb Ges.m.b.H.
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Flizz & Miez
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Description Description

The idea of this game is based on the many videos about cats chasing little race cars on slot-race-tracks. Children are taking different roles each turn: - The Race driver has to puzzle together race cars in different colors pictured on cardboard tiles. Everytime he does he has to say: "Wrooom!" - The child playing the car has to roll the cat die as often and fast as possible. Everytime he rolls a cat-face he has to say "Meowww" - The race coordinator is moving the pieces (race car and cat) on the board. If the cat catches the car or the car reaches the STOP-sign he has to say "Stooop!" There are variants in the game that make it more challanging: - Secondary attribute: Race cars puzzled together do have to have the same color. In this variant the secondary attribute (color of stripes & Helmets) has to fit, too. - The second side of the game board features obstacles (looping, jump) that need special sounds. The game ends when the first car finishes one round.

Additional information Additional information
Mechanics: Dice Rolling Point to Point Movement Tile Placement
Categories: Animals Educational Racing Themed
Alternative names:
BARCODE: 9003150800026
In 1 wishlist This was seen 13116 times
Description Description

The idea of this game is based on the many videos about cats chasing little race cars on slot-race-tracks. Children are taking different roles each turn: - The Race driver has to puzzle together race cars in different colors pictured on cardboard tiles. Everytime he does he has to say: "Wrooom!" - The child playing the car has to roll the cat die as often and fast as possible. Everytime he rolls a cat-face he has to say "Meowww" - The race coordinator is moving the pieces (race car and cat) on the board. If the cat catches the car or the car reaches the STOP-sign he has to say "Stooop!" There are variants in the game that make it more challanging: - Secondary attribute: Race cars puzzled together do have to have the same color. In this variant the secondary attribute (color of stripes & Helmets) has to fit, too. - The second side of the game board features obstacles (looping, jump) that need special sounds. The game ends when the first car finishes one round.

Additional information Additional information
Mechanics: Dice Rolling Point to Point Movement Tile Placement
Categories: Animals Educational Racing Themed
Alternative names:
BARCODE: 9003150800026
In 1 wishlist This was seen 13116 times