|
2
20'
10
Moderate in-game text
|
Iron Curtain is a thinky micro game cramped with suspense moments in only 20 minutes. Don't get fooled by the 20 cards in the box. There is a lot of game and strategies to explore here. Play as the US or Soviet, map out the Iron Curtain to your advantage and dominate the most countries and regions on your side of the curtain to win the Cold War battle of superpowers. Iron Curtain is a game of area control but the areas - the regions of the world - are built by you and your opponent during the game. Each card represents a battleground country that played a pivotal role during the Cold War. The world map is going to look different each game, and you need to adjust your strategy accordingly. Iron Curtain offers doses of suspension. Each card your opponent plays could trigger scoring in a specific region. A region scores when it is complete so do you play a card early to jump ahead, or wait to control when scoring will happen? One thing is for certain, you cannot win all battles.
Mechanics: | Area Control/Area Influence Campaign/Battle Card Driven Hand Management |
Categories: | Card Games Political/Negotiation |
Alternative names: | Eiserner Vorhang Iron Curtain Telón de acero Żelazna kurtyna |
BARCODE: | 074427100575 |
In 5 wishlists In 2 collections This was seen 4525 times |
Iron Curtain is a thinky micro game cramped with suspense moments in only 20 minutes. Don't get fooled by the 20 cards in the box. There is a lot of game and strategies to explore here. Play as the US or Soviet, map out the Iron Curtain to your advantage and dominate the most countries and regions on your side of the curtain to win the Cold War battle of superpowers. Iron Curtain is a game of area control but the areas - the regions of the world - are built by you and your opponent during the game. Each card represents a battleground country that played a pivotal role during the Cold War. The world map is going to look different each game, and you need to adjust your strategy accordingly. Iron Curtain offers doses of suspension. Each card your opponent plays could trigger scoring in a specific region. A region scores when it is complete so do you play a card early to jump ahead, or wait to control when scoring will happen? One thing is for certain, you cannot win all battles.
Mechanics: | Area Control/Area Influence Campaign/Battle Card Driven Hand Management |
Categories: | Card Games Political/Negotiation |
Alternative names: | Eiserner Vorhang Iron Curtain Telón de acero Żelazna kurtyna |
BARCODE: | 074427100575 |
In 5 wishlists In 2 collections This was seen 4525 times |