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knights-of-ten
6.99
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
30'
8
No necessary in-game text

Knights of Ten

A board game by Derek Jordan Scot Anderson
Publisher: Brain Candy Games
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Knights of Ten
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Bustine per le carte in questo gioco Card sleeves in this game
55 cards of 87.0mm width and 112.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Magnum (87 x 112 mm) (MDG7116)
Few copies
Description Description

Knights of Ten is primarily a game for two, but can also be played by four competing in teams. You're trying to collect as much gold as possible each round, and the player (team) with the most gold after the predetermined number of rounds wins. Each round, players start with seven cards in hand; cards feature numbers from 1 to 10, as well as negative numbers, cards that can be either positive or negative, and special plays such as the dragon and wizard. One player leads by playing a card to her "horde" (the table in front of her); if she plays a 1, she can play again immediately. The next player must follow – playing to his own horde first – and have an equal or higher total in his horde at the end of his turn. If he can't, he loses the trick; if he can, the opponent gets to play again and play continues back-and-forth until one player loses. Whoever wins collects 1 gold, plus 1 Gold for each Gold card in the pot. The winner draws one card and either keeps it or keeps the next card in the deck; the loser draws two cards (one of them being the card left by the other player, if any). Play continues until all 16 Gold have been claimed, at which point a winner is determined for the round. In a four-player game, you and your teammate share a horde and take turns playing into it.

Additional information Additional information
Mechanics: Pattern Recognition
Categories: Card Games Fantasy
Alternative names:
In 1 wishlist This was seen 4385 times
Description Description

Knights of Ten is primarily a game for two, but can also be played by four competing in teams. You're trying to collect as much gold as possible each round, and the player (team) with the most gold after the predetermined number of rounds wins. Each round, players start with seven cards in hand; cards feature numbers from 1 to 10, as well as negative numbers, cards that can be either positive or negative, and special plays such as the dragon and wizard. One player leads by playing a card to her "horde" (the table in front of her); if she plays a 1, she can play again immediately. The next player must follow – playing to his own horde first – and have an equal or higher total in his horde at the end of his turn. If he can't, he loses the trick; if he can, the opponent gets to play again and play continues back-and-forth until one player loses. Whoever wins collects 1 gold, plus 1 Gold for each Gold card in the pot. The winner draws one card and either keeps it or keeps the next card in the deck; the loser draws two cards (one of them being the card left by the other player, if any). Play continues until all 16 Gold have been claimed, at which point a winner is determined for the round. In a four-player game, you and your teammate share a horde and take turns playing into it.

Bustine per le carte in questo gioco Card sleeves in this game
55 cards of 87.0mm width and 112.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Magnum (87 x 112 mm) (MDG7116)
Few copies
Additional information Additional information
Mechanics: Pattern Recognition
Categories: Card Games Fantasy
Alternative names:
In 1 wishlist This was seen 4385 times

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