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Pandemic: Rising Tide
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Pandemic: Rising Tide

A board game by Jeroen Doumen Matt Leacock
Publisher: Z-Man Games
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Pandemic: Rising Tide
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Card sleeves in this game Card sleeves in this game
159 cards of 63.5mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
4x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
4x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Description Description
It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.

In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It’s time to get to work.

In Pandemic: Rising Tide, containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes and, as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board.

To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, then, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

Additional information Additional information
Mechanics: Co-operative Play
Categories: Industry/Manufacturing
Alternative names: Pandemic: Alta Marea Pandemic: Montée des Eaux Pandemic: Rising Tide Pandemic: Steigende Flut パンデミック:ライジングタイド
BARCODE: 841333104320
In 2 wishlists In 2 collections This was seen 5308 times
Description Description
It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.

In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It’s time to get to work.

In Pandemic: Rising Tide, containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes and, as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board.

To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, then, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

Card sleeves in this game Card sleeves in this game
159 cards of 63.5mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
4x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
4x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Additional information Additional information
Mechanics: Co-operative Play
Categories: Industry/Manufacturing
Alternative names: Pandemic: Alta Marea Pandemic: Montée des Eaux Pandemic: Rising Tide Pandemic: Steigende Flut パンデミック:ライジングタイド
BARCODE: 841333104320
In 2 wishlists In 2 collections This was seen 5308 times
Frequently bought together Frequently bought together
Other versions Other versions

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