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2-4
35'
8
No necessary in-game text
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Components: The Shark Park box is full of everything that is needed to feed a hungry shark: 1 brightly colored game board: showing the map of the sea divided up into 60 squares. The center squares are numbered from 2 to 4 and these are the Schools of Fish. The board also shows the sharks’ appetite level in order: Feeling peekish (green), Hungry (yellow) and Starving! (red). 4 colored player boards: (blue, purple, orange and pink) one for each player, to store the fish eaten. 16 Shark counters: (blue, purple, orange and pink) – these are the poor hungry sharks and their position in the sea; 36 Fish counters: these are the lovely tasty fish. On the back of the counter is a number (2, 3 or 4), to show how many points have been won; 1 Fish bone counter: this is the special sign that acts as a “scare away”, a special effect; 4 colored wooden counters: (blue, purple, orange and pink) one for each player, to show his appetite level on the game board. And last of all, the rulebook in 5 languages: English, German, French, Dutch and Italian.
Mechanics: | Action Point Allowance System |
Categories: | Animals |
Alternative names: | |
BARCODE: | 8033049930023 |
In 6 collections This was seen 8008 times |
Components: The Shark Park box is full of everything that is needed to feed a hungry shark: 1 brightly colored game board: showing the map of the sea divided up into 60 squares. The center squares are numbered from 2 to 4 and these are the Schools of Fish. The board also shows the sharks’ appetite level in order: Feeling peekish (green), Hungry (yellow) and Starving! (red). 4 colored player boards: (blue, purple, orange and pink) one for each player, to store the fish eaten. 16 Shark counters: (blue, purple, orange and pink) – these are the poor hungry sharks and their position in the sea; 36 Fish counters: these are the lovely tasty fish. On the back of the counter is a number (2, 3 or 4), to show how many points have been won; 1 Fish bone counter: this is the special sign that acts as a “scare away”, a special effect; 4 colored wooden counters: (blue, purple, orange and pink) one for each player, to show his appetite level on the game board. And last of all, the rulebook in 5 languages: English, German, French, Dutch and Italian.
Mechanics: | Action Point Allowance System |
Categories: | Animals |
Alternative names: | |
BARCODE: | 8033049930023 |
In 6 collections This was seen 8008 times |