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1-4
15'
8
No necessary in-game text
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A distant relative to Ingenious. There are 36 cards, each showing 1-3 gems in one of 4 different colors on each half. Players place these cards on the table, creating a pattern, and score points for matching gems on adjacant cards. A player always has a hand of 3 cards. On his turn, he places one on the table, adjacent to at least one other card half. He now scores points for the number of gems matching the type/color of its neighbours. Placement and scoring are limited by the fact that there may never be more than 7 gems of one kind in a continuous row. The game ends after 7 rounds. The player with the highest total points wins. A enhanced edition from Wargames Club Publishing will be included a sand timer and the variant rules for more tight playing.
Mechanics: | Pattern Recognition Tile Placement |
Categories: | Strategy |
Alternative names: | Topas 钻石方块 (鑽石方塊) Topas 钻石方块 (鑽石方塊) (Topas) |
In 1 collection This was seen 4648 times |
A distant relative to Ingenious. There are 36 cards, each showing 1-3 gems in one of 4 different colors on each half. Players place these cards on the table, creating a pattern, and score points for matching gems on adjacant cards. A player always has a hand of 3 cards. On his turn, he places one on the table, adjacent to at least one other card half. He now scores points for the number of gems matching the type/color of its neighbours. Placement and scoring are limited by the fact that there may never be more than 7 gems of one kind in a continuous row. The game ends after 7 rounds. The player with the highest total points wins. A enhanced edition from Wargames Club Publishing will be included a sand timer and the variant rules for more tight playing.
Mechanics: | Pattern Recognition Tile Placement |
Categories: | Strategy |
Alternative names: | Topas 钻石方块 (鑽石方塊) Topas 钻石方块 (鑽石方塊) (Topas) |
In 1 collection This was seen 4648 times |