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Advanced Squad Leader: Starter Kit #1
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7.84
#732 in the ranking 2.599 votes
BGG Vote: BGG Stats
Best with 2 players 49 of 53 votes Player-recommended age: 14+ 11 of 27 votes Read the reviews
2
120'
13
No es necesario texto en el juego.

Advanced Squad Leader: Starter Kit #1

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Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
A board game by Ken Dunn
Publisher: Multi-Man Publishing
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Advanced Squad Leader: Starter Kit #1
El juego está disponible El juego está disponible
Price
34,90€
Pay in instalments
8,73€per month
ScalapayKlarna
Shipment IT 4,49€
Description Description
Advanced Squad Leader (ASL) Starter Kit #1 teaches new players the basic concepts of the major Infantry and Terrain rules from Advanced Squad Leader by using an abbreviated and illustrated rulebook. The ASL Starter Kit #1 is a stand-alone game, with six scenarios that require only the maps and counters provided in the module. The two mapboards that are included also work with both Squad Leader and Advanced Squad Leader, and the scenarios can be played using full Advanced Squad Leader rules if desired. Contents: One sheet of die-cut playing pieces, Three scenario cards with six infantry-only scenarios (S1 - S6), Two 8"x22" Geomorphic mapboards mounted on heavy cardstock (y,z), Twelve page Illustrated rulebook, Two dice.
Additional information Additional information
Mechanics: Hex-and-Counter
Categories: War
Alternative names: Advanced Squad Leader: Starter Kit #1 ASL Starter Kit #1
BARCODE: NOEAN_502
The item is in 13 carts In 17 wishlists In 11 collections This was seen 19966 times
Description Description
Advanced Squad Leader (ASL) Starter Kit #1 teaches new players the basic concepts of the major Infantry and Terrain rules from Advanced Squad Leader by using an abbreviated and illustrated rulebook. The ASL Starter Kit #1 is a stand-alone game, with six scenarios that require only the maps and counters provided in the module. The two mapboards that are included also work with both Squad Leader and Advanced Squad Leader, and the scenarios can be played using full Advanced Squad Leader rules if desired. Contents: One sheet of die-cut playing pieces, Three scenario cards with six infantry-only scenarios (S1 - S6), Two 8"x22" Geomorphic mapboards mounted on heavy cardstock (y,z), Twelve page Illustrated rulebook, Two dice.
Additional information Additional information
Mechanics: Hex-and-Counter
Categories: War
Alternative names: Advanced Squad Leader: Starter Kit #1 ASL Starter Kit #1
BARCODE: NOEAN_502
The item is in 13 carts In 17 wishlists In 11 collections This was seen 19966 times

What players say

How many players it plays best with · 53 votes on BoardGameGeek

  • 1 0 0 say it plays best, 30 recommend it, 12 do not recommend it
  • 2 49 49 say it plays best, 3 recommend it, 0 do not recommend it
  • 2+ 1 1 say it plays best, 9 recommend it, 19 do not recommend it

Best Suggested Not recommended

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

62nd Shock Army BGG user
10.0/10

Awesome game/module!! Countless hours of fun.. One note to potential players or those that have tried and given up, if you can get someone to teach you the game that is the easiest way to learn. If this is not practical check out the very nice and well done tutorials here and on You Tube. These (especially the first option) will save you ALLOT of frustration. Please enjoy and happy gaming!!

FalcoBaa BGG user
10.0/10

My first steps into the Rabbit Hole and an unknown World. And I like a much what I see and what a tense playing experience this System offers. Advance, Smoke, Supportweapons etc. a fantastic microcosm for tactical warfare in WWII and all other gamesystems. Got SKII, Beyond Valor and Yanks already to dive deeper in the system.

Gelete BGG user
10.0/10

[b]ASL Learning System[/b] The best way to introduce yourself or a friend in ASL, Starter Kit 1 includes just infantry in only ten pages of rules. For me this one is the only must have of the whole SK system. Try it, is cheap and simple. If you don't like it forget about ASL, if you do you can go straight into the full rules or keep learning the SK system. Superb value for its cost. [b]General Scores[/b] Total --- [b]10[/b].

Magnus Maximus BGG user
10.0/10

A famous game for a reason. As a collection of interlocking game mechanisms, it is very impressive. It is complicated though, and brain busting, even in this scaled down format. It is a serious game for when you have plenty of time to play, and an opponent who is willing to put in some work learning it. Edit: after more plays, I raised rating to 10. It's a great game and gets better with more plays

mirai_ck BGG user
10.0/10

Baby's first gateway game into the quintessential wargame series is an excellent stand alone game in its own right. The rules are much more approachable and easy to learn than the detractors make them out to be and, even with just this set, open you up to countless hours of deep emergent gameplay. Rating adjusted to reflect how little I want to play this over full ASL. Revisiting this one to teach someone else ASL has me appreciating this a lot more that I'm going to pick it back up. While there's a lot from full ASL that I miss, I do love the straightforward scenario design that makes for such a fantastic quick playing experience.

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