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Antike II
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7.47
#1441 in the ranking 1.546 votes
BGG Vote: BGG Stats
Best with 5 players 22 of 36 votes Player-recommended age: 12+ 6 of 10 votes
3-6
90'
No es necesario texto en el juego.

Antike II

A board game by Mac Gerdts
Publisher: PD-Verlag
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Card sleeves in this game Card sleeves in this game
52 cards of 59.0mm width and 91.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Fantasy Flight Games: 50 Bustine Clear Standard European (59 x 92 mm) (FFS04)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard EURO (59 x 92 mm) (MDG7042)
To Order
2x (50 Pcs) Mayday Games: 50 Bustine Premium EURO (59 x 92 mm) (MDG7029)
To Order
1x (100 Pcs) Mayday Games: 100 Bustine EURO (59 x 92 mm) (MDG7028)
Available
1x (100 Pcs) Arcane Tinmen: 100 Bustine Standard EURO Large (59 x 92 mm) (9331)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Ultra Clear EURO (59 x 92 mm) (82602)
To Order
1x (100 Pcs) Sapphire: 100 Bustine EURO Blue (59 x 92 mm)
To Order
Description Description
Antike II is a challenging strategy game about evolution and competition among ancient civilizations. Ancient nations create cities, build temples, sail the seas, and discover new principles of science and technology. Their legions and galleys open new settlements and defend their people against attacks from their enemies. Two scenarios can be chosen as the game board is two-sided.

Every nation tries to win ancient kings, scholars, generals, citizens, and navigators for themselves. The nation that acquires a specified number (depending on the number of players) of ancient personalities first wins the game!

Lead one of these nations to victory — but watch out for your enemies as they will want to conquer your cities to destroy your temples. The game depends not on the luck of dice or cards, but on thoughtful plans and skillful diplomacy.

Antike II differs from the 2005 Antike in several ways, according to designer Mac Gerdts. To start, players now own city tokens, which allows them some degree of choice as to which resource a newly founded city shall produce. Military units have become more expensive, and the rules for the conquest of cities are considerably easier. The scientific progresses were altered as well. Neutral temples now exist, which may be destroyed, gaining VPs of a general, without harming other players. The game features two new maps in a new graphical design, and a new card named "BELLONA" (the ancient Roman goddess of war) has been introduced to counter the starting player's advantage.

Gerdts notes that the main goal of all of these changes was to make the rules for a conquest of cities easier, while also opening more possibilities to win the game without the need to attack other players.
Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement
Categories: Historical Civilization Fighting Nautical Exploration
Alternative names: Antike II Antique: Second Edition
BARCODE: 4280000097095
The item is in 5 carts In 15 wishlists In 17 collections This was seen 8678 times
Description Description
Antike II is a challenging strategy game about evolution and competition among ancient civilizations. Ancient nations create cities, build temples, sail the seas, and discover new principles of science and technology. Their legions and galleys open new settlements and defend their people against attacks from their enemies. Two scenarios can be chosen as the game board is two-sided.

Every nation tries to win ancient kings, scholars, generals, citizens, and navigators for themselves. The nation that acquires a specified number (depending on the number of players) of ancient personalities first wins the game!

Lead one of these nations to victory — but watch out for your enemies as they will want to conquer your cities to destroy your temples. The game depends not on the luck of dice or cards, but on thoughtful plans and skillful diplomacy.

Antike II differs from the 2005 Antike in several ways, according to designer Mac Gerdts. To start, players now own city tokens, which allows them some degree of choice as to which resource a newly founded city shall produce. Military units have become more expensive, and the rules for the conquest of cities are considerably easier. The scientific progresses were altered as well. Neutral temples now exist, which may be destroyed, gaining VPs of a general, without harming other players. The game features two new maps in a new graphical design, and a new card named "BELLONA" (the ancient Roman goddess of war) has been introduced to counter the starting player's advantage.

Gerdts notes that the main goal of all of these changes was to make the rules for a conquest of cities easier, while also opening more possibilities to win the game without the need to attack other players.
Card sleeves in this game Card sleeves in this game
52 cards of 59.0mm width and 91.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Fantasy Flight Games: 50 Bustine Clear Standard European (59 x 92 mm) (FFS04)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard EURO (59 x 92 mm) (MDG7042)
To Order
2x (50 Pcs) Mayday Games: 50 Bustine Premium EURO (59 x 92 mm) (MDG7029)
To Order
1x (100 Pcs) Mayday Games: 100 Bustine EURO (59 x 92 mm) (MDG7028)
Available
1x (100 Pcs) Arcane Tinmen: 100 Bustine Standard EURO Large (59 x 92 mm) (9331)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Ultra Clear EURO (59 x 92 mm) (82602)
To Order
1x (100 Pcs) Sapphire: 100 Bustine EURO Blue (59 x 92 mm)
To Order
Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement
Categories: Historical Civilization Fighting Nautical Exploration
Alternative names: Antike II Antique: Second Edition
BARCODE: 4280000097095
The item is in 5 carts In 15 wishlists In 17 collections This was seen 8678 times

What players say

How many players it plays best with · 36 votes on BoardGameGeek

  • 1 0 0 say it plays best, 0 recommend it, 25 do not recommend it
  • 2 0 0 say it plays best, 2 recommend it, 23 do not recommend it
  • 3 0 0 say it plays best, 11 recommend it, 20 do not recommend it
  • 4 11 11 say it plays best, 16 recommend it, 3 do not recommend it
  • 5 22 22 say it plays best, 10 recommend it, 0 do not recommend it
  • 6 11 11 say it plays best, 13 recommend it, 4 do not recommend it
  • 6+ 0 0 say it plays best, 0 recommend it, 17 do not recommend it

Best Suggested Not recommended

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