I won my first time playing. It took a bit for the rules to be explained, but I love the rapid fire turns and actions you can take. The game is also interactive if you choose and the options you can take strategically are very diverse. I LOVE this game! One of my new favorites.
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Architects Of The West Kingdom Inlay Set
Insert compatible with Architects of the West Kingdom®, including the Age of Artisans® expansion. The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The rules and boards act as a lid on top of the trays.
Below you can see the bottom layer of trays, and also an image showing how the player boards are added to the box. There is space for up to 13 player boards.
These are the trays for the player pieces, one for each of the six colours. Each tray has space for the player markers, and the worker and artisan meeples.
There are three trays for the game cards. The smaller game cards are placed on top of the larger cards as shown, and removed to add to the board when starting a game. There is space for all cards to be sleeved.
These are the three resource trays.
The first resource tray works equally well with either coin tokens or with the optional metal coins.
As mentioned above many of the trays can be used during the game to organise the components and make access by all players easy.
When clearing the game away and packing the box, the expansion player boards go on top of the lower trays. On top place the rule books, followed by the game board. Lastly place the guildhall board, score pad and player aids as shown.
It should be noted that this is a very tightly packed box, and in order to ensure the trays have sufficient space for the components and sleeved cards, the box lid is lifted up 9 mm when closed. This lid lift is with a full score pad, but with the score pad removed the lift is reduced to 6 mm.
If you are a fan of Architects of the West Kingdom®, check out our other inserts compatible with the range.
This product consists of a flat-pack of 3 Evacore sheets. The trays require assembly, which is quick and fun, using ordinary PVA glue. Detailed instructions are included in the package.
Gross weight: 400 gr
Packaging dimensions: 25.5 x 35.5 x 2.1 cm
Material: Evacore sheets
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 458 times | |
Insert compatible with Architects of the West Kingdom®, including the Age of Artisans® expansion. The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The rules and boards act as a lid on top of the trays.
Below you can see the bottom layer of trays, and also an image showing how the player boards are added to the box. There is space for up to 13 player boards.
These are the trays for the player pieces, one for each of the six colours. Each tray has space for the player markers, and the worker and artisan meeples.
There are three trays for the game cards. The smaller game cards are placed on top of the larger cards as shown, and removed to add to the board when starting a game. There is space for all cards to be sleeved.
These are the three resource trays.
The first resource tray works equally well with either coin tokens or with the optional metal coins.
As mentioned above many of the trays can be used during the game to organise the components and make access by all players easy.
When clearing the game away and packing the box, the expansion player boards go on top of the lower trays. On top place the rule books, followed by the game board. Lastly place the guildhall board, score pad and player aids as shown.
It should be noted that this is a very tightly packed box, and in order to ensure the trays have sufficient space for the components and sleeved cards, the box lid is lifted up 9 mm when closed. This lid lift is with a full score pad, but with the score pad removed the lift is reduced to 6 mm.
If you are a fan of Architects of the West Kingdom®, check out our other inserts compatible with the range.
This product consists of a flat-pack of 3 Evacore sheets. The trays require assembly, which is quick and fun, using ordinary PVA glue. Detailed instructions are included in the package.
Gross weight: 400 gr
Packaging dimensions: 25.5 x 35.5 x 2.1 cm
Material: Evacore sheets
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 458 times | |
What players say
uplay user ratings: No uplay reviews yet. Be the first!
A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
The only game which I have become obsessed about enough to seek out each expansion, and even to begin following the other games in the trilogy, and other titles from the developer. Absolute banger of a board game, so many interesting strategies to play, the expansions are great, and the game-feel of being an honest hard working architect or a slimy criminal architect is great.
This game is awesome! Works great with 6 people too. I find that if the group is all just playing on their turn (you have 5 other people's turn to decide what you want to do.) This game can be set up and played then cleaned up in under an hour even with 6 people which is amazing. I love the change on worker placement here. I think it is so unique and so fun to play. Would highly recommend and would always play another round.
After >10 plays, I thoroughly enjoy this game and would recommend it with 4-6 players (with Artisans expansion). It has the perfect balance of light complexity for beginner board gamers, yet good strategy to build a good engine and maximise your turns. The game has great player interaction - the worker placement incentives and capturing workers is fantastic. Some of my mates lean into their character personalities, roleplaying their high/low virtue which is crack up and gives the game a good vibe. I can't fault the game, it's always a fun experience and feels rewarding! I now have both expansions (Works of Wonders great for solo).
Needs both expansions to make it deeper. Otherwise base game is too simple for me, everyone goes for the cathedral. But the game itself has great interaction all-around. Capturing others' workers and putting them in jail for coins is fun, and necessary. There are no rounds but there's a reset mechanic with consequences. Game end triggers at some point. Has an open world style worker-placement. Some apprentice cards are clearly better than others. The initial card-drafting for buildings is a nice tactical touch.
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