Language:
English
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Best with 4 players
1 of 3 votes
2-5
45'
10
Unplayable in another language
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Bardagi: The Claim for Gold
Publisher: Gamia Games
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Bardagi: The Claim for Gold
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Bardagi: The Claim for Gold is a card-driven, area management, adventure board game for 2-5 players, played in a number of rounds. Each player controls a Viking Clan; a Berserkur (your warrior), a Godi (your priest), a Kaupmadur (your merchant) and Knerrir (your Viking ship). Players receive 6 cards for each unit, total of 24 cards, and throughout the game these cards are used for each action of the corresponding unit. One action per unit - one card laid down. You can lay down any card type each round, maximum of 6 cards. Each clan has its own Player board, a Viking village where they can upgrade their units and store their goods. During the game, players overtake the areas surrounding their village to gain resources. Players gain resources each round, according to the areas owned, and with these resources they can reload the unit shields, that are needed to overtake other areas, defend their current areas, improve their buildings, buy runes or trade resources in for gold. The aim of the game is to collect as much gold within the given rounds. Most gold owned, combined with other point collections, declare the winner at game end.
| Mechanics: | Area Control/Area Influence Area-Impulse Trading |
| Categories: | Adventure Economic Exploration |
| Alternative names: | |
| BARCODE: | 7300009054961 |
| In 1 wishlist This was seen 4282 times | |
Bardagi: The Claim for Gold is a card-driven, area management, adventure board game for 2-5 players, played in a number of rounds. Each player controls a Viking Clan; a Berserkur (your warrior), a Godi (your priest), a Kaupmadur (your merchant) and Knerrir (your Viking ship). Players receive 6 cards for each unit, total of 24 cards, and throughout the game these cards are used for each action of the corresponding unit. One action per unit - one card laid down. You can lay down any card type each round, maximum of 6 cards. Each clan has its own Player board, a Viking village where they can upgrade their units and store their goods. During the game, players overtake the areas surrounding their village to gain resources. Players gain resources each round, according to the areas owned, and with these resources they can reload the unit shields, that are needed to overtake other areas, defend their current areas, improve their buildings, buy runes or trade resources in for gold. The aim of the game is to collect as much gold within the given rounds. Most gold owned, combined with other point collections, declare the winner at game end.
| Mechanics: | Area Control/Area Influence Area-Impulse Trading |
| Categories: | Adventure Economic Exploration |
| Alternative names: | |
| BARCODE: | 7300009054961 |
| In 1 wishlist This was seen 4282 times | |
What players say
How many players it plays best with · 3 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 2 do not recommend it
- 2 0 0 say it plays best, 1 recommend it, 1 do not recommend it
- 3 0 0 say it plays best, 2 recommend it, 0 do not recommend it
- 4 1 1 say it plays best, 2 recommend it, 0 do not recommend it
- 5 0 0 say it plays best, 2 recommend it, 0 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it
Best Suggested Not recommended
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