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BGG Vote:
5.77
Rank: 3999 (votes: 669)

Bolide

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Alfredo Genovese
Publisher: Ghenos Games

Bolide

Alfredo Genovese
Publisher: Ghenos Games
Alfredo Genovese
Publisher: Ghenos Games
  • languages:
  • players #: 2-8
  • duration: 120 min.
  • age: 14
  • No necessary in-game text
The game game is in stock but only few copies are available
Add to Wishlist
Add to Collection
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No necessary in-game text
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Add to Collection
kiwi price
42,66 €
44,90€
The game game is in stock but only few copies are available
Add to Wishlist
Add to Collection
The game game is in stock but only few copies are available
kiwi price
42,66 €
44,90€
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Description

Bolide presents itself as a revolutionary car racing game since no cards or dice move the cars. Each driver can take total control of his own car by applying a move mechanism based on a second pawn, able to reproduce the real accelerations, decelerations and inertial movements of the cars during the races. To learn such a mechanism means to learn driving a racing car and to experience a very high simulation level: the drivers can work out the best routes along the squares of the track and push their car at the speed they want, racing opponents and making breathtaking over-takings or extreme braking. They really play with their driving style. But they should make sure they preserve their engine and tires for the last part of the race... Moving on to the advanced level, the top drivers, besides their driving skills, will have to demonstrate their strategic abilities by choosing the best tires, by deciding between pit stops tactics or long race ones and by identifying the optimum set-up to push the car ahead of all others. To improve the level of simulation and play, a die is provided to rule superior performance requests, unforeseen events & risky situations: this adds a touch of the unexpected to the Bolide race. The game comes with multilingual rules (Italian, English, German) Expanded by: Bolide Tracks #1: Roma, Italian GP, and O Copo, Brazilian GP Bolide Tracks #2: Bugeleisenring, German GP, and Tsunami, Japanese GP Developed from: Racetrack Similar to: Tacara

Additional information

Mechanics: Action Point Allowance System
Categories: Racing Themed
Alternative names:
In 7 wishlists In 9 collections This was seen 10151 times

Description

Bolide presents itself as a revolutionary car racing game since no cards or dice move the cars. Each driver can take total control of his own car by applying a move mechanism based on a second pawn, able to reproduce the real accelerations, decelerations and inertial movements of the cars during the races. To learn such a mechanism means to learn driving a racing car and to experience a very high simulation level: the drivers can work out the best routes along the squares of the track and push their car at the speed they want, racing opponents and making breathtaking over-takings or extreme braking. They really play with their driving style. But they should make sure they preserve their engine and tires for the last part of the race... Moving on to the advanced level, the top drivers, besides their driving skills, will have to demonstrate their strategic abilities by choosing the best tires, by deciding between pit stops tactics or long race ones and by identifying the optimum set-up to push the car ahead of all others. To improve the level of simulation and play, a die is provided to rule superior performance requests, unforeseen events & risky situations: this adds a touch of the unexpected to the Bolide race. The game comes with multilingual rules (Italian, English, German) Expanded by: Bolide Tracks #1: Roma, Italian GP, and O Copo, Brazilian GP Bolide Tracks #2: Bugeleisenring, German GP, and Tsunami, Japanese GP Developed from: Racetrack Similar to: Tacara

Additional information

Mechanics: Action Point Allowance System
Categories: Racing Themed
Alternative names:
In 7 wishlists In 9 collections This was seen 10151 times

Expansions

Expansions