phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.32
1327 1980
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
45'
10
No necessary in-game text

Capital

A board game by Filip Miłuński
Publisher: Granna
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Capital
The item is not available, you can use the alert to be notified when it will be back in stock.
add-alert
Description Description

Introduction: Warsaw is a unique city. It is said that it "survived its own death", and there is truth in this. Poland's capital was largely destroyed during the Second World War, and its reconstruction was an exceptional urban development process. Warsaw is a combination of elegant buildings from Saxon times, architecture from between the World Wars, socialist blocks, and modern buildings. Walking through the streets of Warsaw's Wola district, one can see this diversity at a glance. Modern glass office buildings stand next to pre-war automotive garages, and concrete block buildings touch elegant older houses, which show the signs of time's decay. Some call it a spatial mess, while others see in it the residents' determination. Both views are right, because that's how Warsaw is. Maybe not the most beautiful, but strong and determined. Nothing reflects the city's character more than its diverse buildings. Goal of the game: Players jointly build Warsaw during 6 epochs, from when Warsaw first became the capital at the end of the 16th century, through modern times. Each player creates their own district of the city. At the end of each of the six epochs, districts give income and victory points to their owners. After 6 rounds, whoever has the most points wins. Sequence of play: The game consists of 6 epochs. In addition, there are wars at the end of the 3rd and 4th epochs. Each epoch consists of a construction phase and an income phase. Construction phase: Players shuffle the city tiles with the current epoch's number, then deal several tiles to each player. Each player chooses one of the tiles, then places it face down onto the table. All players simultaneously reveal their selected tiles, and each player chooses one of two possible actions: Discard their tile to the box and take 3 coins from the bank. Pay the tile's cost in coins and build the tile in their district. Instead of placing a tile on an empty space, a player may choose to build on top of an existing tile. Simply place the new tile directly onto an existing tile, covering it completely. As a result, the new tile's price is reduced by the price of the older tile which it covers. A player's district can never be larger than a 3×4 or 4×3 rectangle of tiles. Each city tile is divided into 4 quarters. Each quarter has its own type of building, so a tile can have from 1 to 4 different kinds of buildings. Public buildings and milestones are always separate individual areas, even if they are adjacent to each other. They also occupy an entire tile. Income phase: During the income phase, milestones are placed, and players receive coins and victory points. Game ends after 6 epoch. Player who has the most points is the winner.

Additional information Additional information
Mechanics: Card Drafting Simultaneous Action Selection Tile Placement
Categories: City Building Economic
Alternative names: Capital Warsaw: City of Ruins 首都華沙 Capital
BARCODE: 5900221112849
In 8 wishlists This was seen 13172 times
Description Description

Introduction: Warsaw is a unique city. It is said that it "survived its own death", and there is truth in this. Poland's capital was largely destroyed during the Second World War, and its reconstruction was an exceptional urban development process. Warsaw is a combination of elegant buildings from Saxon times, architecture from between the World Wars, socialist blocks, and modern buildings. Walking through the streets of Warsaw's Wola district, one can see this diversity at a glance. Modern glass office buildings stand next to pre-war automotive garages, and concrete block buildings touch elegant older houses, which show the signs of time's decay. Some call it a spatial mess, while others see in it the residents' determination. Both views are right, because that's how Warsaw is. Maybe not the most beautiful, but strong and determined. Nothing reflects the city's character more than its diverse buildings. Goal of the game: Players jointly build Warsaw during 6 epochs, from when Warsaw first became the capital at the end of the 16th century, through modern times. Each player creates their own district of the city. At the end of each of the six epochs, districts give income and victory points to their owners. After 6 rounds, whoever has the most points wins. Sequence of play: The game consists of 6 epochs. In addition, there are wars at the end of the 3rd and 4th epochs. Each epoch consists of a construction phase and an income phase. Construction phase: Players shuffle the city tiles with the current epoch's number, then deal several tiles to each player. Each player chooses one of the tiles, then places it face down onto the table. All players simultaneously reveal their selected tiles, and each player chooses one of two possible actions: Discard their tile to the box and take 3 coins from the bank. Pay the tile's cost in coins and build the tile in their district. Instead of placing a tile on an empty space, a player may choose to build on top of an existing tile. Simply place the new tile directly onto an existing tile, covering it completely. As a result, the new tile's price is reduced by the price of the older tile which it covers. A player's district can never be larger than a 3×4 or 4×3 rectangle of tiles. Each city tile is divided into 4 quarters. Each quarter has its own type of building, so a tile can have from 1 to 4 different kinds of buildings. Public buildings and milestones are always separate individual areas, even if they are adjacent to each other. They also occupy an entire tile. Income phase: During the income phase, milestones are placed, and players receive coins and victory points. Game ends after 6 epoch. Player who has the most points is the winner.

Additional information Additional information
Mechanics: Card Drafting Simultaneous Action Selection Tile Placement
Categories: City Building Economic
Alternative names: Capital Warsaw: City of Ruins 首都華沙 Capital
BARCODE: 5900221112849
In 8 wishlists This was seen 13172 times
Frequently bought together Frequently bought together