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Chactun
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Chactun

A board game by
Publisher: Guerra de Mitos
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Chactun
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Card sleeves in this game Card sleeves in this game
56 cards of 64.5mm width and 89.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
1x (100 Pcs) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Few copies
1x (100 Pcs) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Available
1x (100 Pcs) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
To Order
Description Description

According to the legend, Chactún can be found deep in the jungle. An ancient city protected by a fearsome ancestral guardian named Chac Bolay.

Avoid the dangers of the jungle, overtake your opponents and be the first to discover the mysteries of Chactún.

Prepare the expedition, avoid the dangers of the jungle, and overtake your opponents.

Roll the dice and try to get a result that is within the range of your top path card. You can use the cards in your hand to modify the result.

If you roll doubles a random jungle effect will be unleashed on the entire table.

If you roll a 7, Chac Bolay, the guardian of the lost city, will jump to a new player.

If you succeed, you can set aside the path card and decide whether to continue playing or take the set aside cards to your hand.

If you don't succeed you will lose your turn but you can try to draw a card from another player.

The goal is to be the first to discard the entire path deck.

Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: ?????????
This was seen 544 times
Description Description

According to the legend, Chactún can be found deep in the jungle. An ancient city protected by a fearsome ancestral guardian named Chac Bolay.

Avoid the dangers of the jungle, overtake your opponents and be the first to discover the mysteries of Chactún.

Prepare the expedition, avoid the dangers of the jungle, and overtake your opponents.

Roll the dice and try to get a result that is within the range of your top path card. You can use the cards in your hand to modify the result.

If you roll doubles a random jungle effect will be unleashed on the entire table.

If you roll a 7, Chac Bolay, the guardian of the lost city, will jump to a new player.

If you succeed, you can set aside the path card and decide whether to continue playing or take the set aside cards to your hand.

If you don't succeed you will lose your turn but you can try to draw a card from another player.

The goal is to be the first to discard the entire path deck.

Card sleeves in this game Card sleeves in this game
56 cards of 64.5mm width and 89.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
1x (100 Pcs) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Few copies
1x (100 Pcs) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Available
1x (100 Pcs) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
To Order
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: ?????????
This was seen 544 times

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