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6.2
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LANGUAGE-IT
2-4
20'
8
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CIV: Carta Impera Victoria

A board game by Rémi Amy
Publisher: Asmodee Italia
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CIV: Carta Impera Victoria
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Card sleeves in this game Card sleeves in this game
104 cards of 65.0mm width and 100.0mm of height
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 (MDG7102)
Few copies
2x (80 Pcs) Mayday: 80 Bustine Premium Magnum Ultra-Fit per Sit Gloria Romae e 7 Wonders (65 x 100 mm) (MDG7106)
Available
2x (100 Pcs) 100 Bustine Arcane Size Extra Large (65 x 100 mm) x Sit Gloria Romae e 7 Wonders
Available
3x (50 Pcs) 50 Bustine Ultra-Pro: Sit Gloria Romae e 7 Wonders Special Size (65x100 mm) (82660)
To Order
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 Retro Blu (MDG7102L)
To Order
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 Retro Viola (MDG7102P)
Available
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 Retro Marrone (MDG7102B)
Available
2x (100 Pcs) Sapphire: 100 Bustine per Sit Gloria Romae e 7 Wonders (65 x 100 mm) (Bronze)
Few copies
3x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Magnum 7 (65 x 100 mm) (UPL-7106)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Magnum 7 (65 x 100 mm)  (UPL-7102)
Available
1x (110 Pcs) Sleeve Kings Magnum 7 Wonders Card Sleeves (65x100mm) 110 Pack 60 Microns
Few copies
2x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum 7 (65 x 100 mm) (UPL-BRONZE)
Available
3x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum 7 (65 x 100 mm) (HMN-7106)
Available
2x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum 7 (65 x 100 mm) (HMN-BRONZE)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum 7 (65 x 100 mm)  (HMN-7102)
Available
Description Description

CIV: Carta Impera Victoria is a game of CIVilization and diplomacy in which you develop your own civilization. Be the first to reach supremacy in one field to make history, but keep an eye on how your opponents are advancing. Forming a temporary alliance might be the best way to keep a player from triumphing…and remember that offense is sometimes the best defense! In more detail, a player wins when they reach supremacy in a field; if this doesn't happen, when no more cards can be drawn, the game ends and players go through a majority scoring to determine the winner. CIV includes six fields of competition: Army, Religion, Economics, Science, Culture, and Utopia. The 104 cards in the game are split in three ages, which represent the natural evolution of global civilization through the timeline, but the cards of each field aren't split equally. Once the second age has finished, for example, if you haven't yet reached supremacy of Religion, it's time to think about another strategy. Each field gives powers to the player who succeeds in reaching the limit of cards in their play area (depending on the number of players). There are different kinds of powers, two levels of permanent effects, and one sacrifice effect for each field. Using these powers in combination will be necessary to be the first to reach supremacy — but using these powers is also a way to keep competitors from reaching victory. You will need all your diplomacy skills to get help from others and prevent the leading player from winning, yet today's friend could be tomorrow's enemy, so pay attention to all and think about which combination of powers might lead to a surprise victory! Be the first to use it! The game includes rules for 1v1 play, 2v2 team play, and 3-4 player games.

Additional information Additional information
Mechanics: Hand Management Set Collection Variable Player Powers
Categories: Civilization
Alternative names:
BARCODE: 3760269590120
In 3 wishlists In 11 collections This was seen 6992 times
Description Description

CIV: Carta Impera Victoria is a game of CIVilization and diplomacy in which you develop your own civilization. Be the first to reach supremacy in one field to make history, but keep an eye on how your opponents are advancing. Forming a temporary alliance might be the best way to keep a player from triumphing…and remember that offense is sometimes the best defense! In more detail, a player wins when they reach supremacy in a field; if this doesn't happen, when no more cards can be drawn, the game ends and players go through a majority scoring to determine the winner. CIV includes six fields of competition: Army, Religion, Economics, Science, Culture, and Utopia. The 104 cards in the game are split in three ages, which represent the natural evolution of global civilization through the timeline, but the cards of each field aren't split equally. Once the second age has finished, for example, if you haven't yet reached supremacy of Religion, it's time to think about another strategy. Each field gives powers to the player who succeeds in reaching the limit of cards in their play area (depending on the number of players). There are different kinds of powers, two levels of permanent effects, and one sacrifice effect for each field. Using these powers in combination will be necessary to be the first to reach supremacy — but using these powers is also a way to keep competitors from reaching victory. You will need all your diplomacy skills to get help from others and prevent the leading player from winning, yet today's friend could be tomorrow's enemy, so pay attention to all and think about which combination of powers might lead to a surprise victory! Be the first to use it! The game includes rules for 1v1 play, 2v2 team play, and 3-4 player games.

Card sleeves in this game Card sleeves in this game
104 cards of 65.0mm width and 100.0mm of height
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 (MDG7102)
Few copies
2x (80 Pcs) Mayday: 80 Bustine Premium Magnum Ultra-Fit per Sit Gloria Romae e 7 Wonders (65 x 100 mm) (MDG7106)
Available
2x (100 Pcs) 100 Bustine Arcane Size Extra Large (65 x 100 mm) x Sit Gloria Romae e 7 Wonders
Available
3x (50 Pcs) 50 Bustine Ultra-Pro: Sit Gloria Romae e 7 Wonders Special Size (65x100 mm) (82660)
To Order
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 Retro Blu (MDG7102L)
To Order
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 Retro Viola (MDG7102P)
Available
2x (100 Pcs) Mayday: 100 Bustine Magnum per Sit Gloria Romae e 7 Wonders (65 x 100 mm) Size 1 Retro Marrone (MDG7102B)
Available
2x (100 Pcs) Sapphire: 100 Bustine per Sit Gloria Romae e 7 Wonders (65 x 100 mm) (Bronze)
Few copies
3x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Magnum 7 (65 x 100 mm) (UPL-7106)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Magnum 7 (65 x 100 mm)  (UPL-7102)
Available
1x (110 Pcs) Sleeve Kings Magnum 7 Wonders Card Sleeves (65x100mm) 110 Pack 60 Microns
Few copies
2x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum 7 (65 x 100 mm) (UPL-BRONZE)
Available
3x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum 7 (65 x 100 mm) (HMN-7106)
Available
2x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum 7 (65 x 100 mm) (HMN-BRONZE)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum 7 (65 x 100 mm)  (HMN-7102)
Available
Additional information Additional information
Mechanics: Hand Management Set Collection Variable Player Powers
Categories: Civilization
Alternative names:
BARCODE: 3760269590120
In 3 wishlists In 11 collections This was seen 6992 times
Frequently bought together Frequently bought together