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2-4
15'
15
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Club of Cthulhu
In Club of Cthulhu you become a daring researcher performing forbidden rituals to summon Lovecraftian ancient gods. Each turn you sacrifice manuscripts from five arcane decks to attract omens and activate divine powers, balancing revelation against madness. Each divine blessing brings you closer to victory but limits your final score: you must decide when to push further and when to stop. A strategic bluffing game where timing and cunning determine who survives the call of the gods.
In Club of Cthulhu, 2-4 players take on the roles of daring researchers performing forbidden rituals to glimpse the secrets of ancient gods. Each turn, players "sacrifice" a manuscript from one of five arcane decks, invoking omens and activating the powers of the deities while walking a delicate tightrope between revelation and madness.
The omens drawn from the ritual circle reveal which gods are awakening. Finding three or more signs of the same deity grants you the blessing of that god, unlocking powerful abilities. But each blessing also limits your final score, and attracting too much divine attention can lead to complete mental collapse.
Players must decide when to stop and when to push further, risking additional sacrifices to gain knowledge or trigger devastating effects. Timing, bluffing, and strategic manipulation of the ritual decks are essential to achieving victory.
The game ends when the ritual is exhausted (two decks run out), or when a player receives all five blessings, vanishing into madness. Only those who have best hidden their insights from the gods will score points and survive.
| Mechanics: | Hand Management Tenta la fortuna Set Collection Take That |
| Categories: | Card Games Fantasy Horror Humor Mitologia |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 172 times | |
In Club of Cthulhu, 2-4 players take on the roles of daring researchers performing forbidden rituals to glimpse the secrets of ancient gods. Each turn, players "sacrifice" a manuscript from one of five arcane decks, invoking omens and activating the powers of the deities while walking a delicate tightrope between revelation and madness.
The omens drawn from the ritual circle reveal which gods are awakening. Finding three or more signs of the same deity grants you the blessing of that god, unlocking powerful abilities. But each blessing also limits your final score, and attracting too much divine attention can lead to complete mental collapse.
Players must decide when to stop and when to push further, risking additional sacrifices to gain knowledge or trigger devastating effects. Timing, bluffing, and strategic manipulation of the ritual decks are essential to achieving victory.
The game ends when the ritual is exhausted (two decks run out), or when a player receives all five blessings, vanishing into madness. Only those who have best hidden their insights from the gods will score points and survive.
| Mechanics: | Hand Management Tenta la fortuna Set Collection Take That |
| Categories: | Card Games Fantasy Horror Humor Mitologia |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 172 times | |
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