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Conflict of Heroes: Awakening the Bear - Solo Expansion
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8.42
BGG Vote: BGG Stats
Best with 1 players 16 of 18 votes Player-recommended age: 14+ 1 of 3 votes
1
30'
13
Extensive use of text

Conflict of Heroes: Awakening the Bear - Solo Expansion

A board game by John H. Butterfield Uwe Eickert Gunter Eickert
Publisher: Academy Games
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Conflict of Heroes: Awakening the Bear - Solo Expansion
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Card sleeves in this game Card sleeves in this game
55 cards of 63.5mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description
In development for more than three years, Conflict of Heroes: Awakening the Bear - Solo Expansion revolutionizes solo tactical play. Instead of AI units being individually programmed as in past games, AI units utilize a unique emergent behavior and agent-based logic. Each situation is evaluated and the AI implements the best course of action using available resources and unit assets. Even veteran CoH players will be challenged to hone and adapt their playing styles in order to overcome the AI! In the Conflict of Heroes Solo System, players no longer track APs, but must make a Unit Spent Check after every action. The higher the cost in APs an action was, the higher the probability that the unit will be spent. Now a player must decide if he will augment his action with APs or increase his chance of keeping the unit fresh! Each Firefight has its own Mission Track. A Mission Track is a series of events that are triggered if the Mission Marker lands on an event's space. Certain orders advance the Mission Marker 1, 2 or 3 spaces, so the game is different each time you play. The firefight ends immediately when the Mission Marker lands on or passes the last space of the Mission Track.
Additional information Additional information
Mechanics: Hex-and-Counter
Categories: War War
Alternative names: Conflict of Heroes: Eastern Front – Solo Expansion Conflict of Heroes: Front de l'Est – Extension solo Conflict of Heroes: ¡El oso despierta! Expansión Juego en solitario Пробуждение медведя: дополнение для соло-игры
BARCODE: ??????
In 11 wishlists In 3 collections This was seen 9189 times
Description Description
In development for more than three years, Conflict of Heroes: Awakening the Bear - Solo Expansion revolutionizes solo tactical play. Instead of AI units being individually programmed as in past games, AI units utilize a unique emergent behavior and agent-based logic. Each situation is evaluated and the AI implements the best course of action using available resources and unit assets. Even veteran CoH players will be challenged to hone and adapt their playing styles in order to overcome the AI! In the Conflict of Heroes Solo System, players no longer track APs, but must make a Unit Spent Check after every action. The higher the cost in APs an action was, the higher the probability that the unit will be spent. Now a player must decide if he will augment his action with APs or increase his chance of keeping the unit fresh! Each Firefight has its own Mission Track. A Mission Track is a series of events that are triggered if the Mission Marker lands on an event's space. Certain orders advance the Mission Marker 1, 2 or 3 spaces, so the game is different each time you play. The firefight ends immediately when the Mission Marker lands on or passes the last space of the Mission Track.
Card sleeves in this game Card sleeves in this game
55 cards of 63.5mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Hex-and-Counter
Categories: War War
Alternative names: Conflict of Heroes: Eastern Front – Solo Expansion Conflict of Heroes: Front de l'Est – Extension solo Conflict of Heroes: ¡El oso despierta! Expansión Juego en solitario Пробуждение медведя: дополнение для соло-игры
BARCODE: ??????
In 11 wishlists In 3 collections This was seen 9189 times

What players say

How many players it plays best with · 18 votes on BoardGameGeek

  • 1 16 16 say it plays best, 1 recommend it, 1 do not recommend it
  • 1+ 2 2 say it plays best, 3 recommend it, 9 do not recommend it

Best Suggested Not recommended

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