Card sleeves in this game
220 cards of 56.0mm width and 87.0mm of height
5x
(50 Pcs)
5x
(50 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
2x
(110 Pcs)
2x
(110 Pcs)
4x
(55 Pcs)
2x
(120 Pcs)
3x
(75 Pcs)
3x
(75 Pcs)
5x
(50 Pcs)
3x
(75 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(75 Pcs)
3x
(100 Pcs)
Description
Game description from the publisher:
In this stressful modular board game, you are in charge of a special ops team with a special mission! Find the bombs and dismantle them before they explode.
Countdown: Special Ops will have you searching for bombs at public places such as airports and train stations, or finding terrorist cells in cellars or in ghettos, at warehouses or at the harbor. When the sky grows dark, finding the bombs and getting home safely becomes more and more difficult.
Countdown is fully modular, with players being able to create their own game, adjust the level of difficulty (with different players playing on different levels), create and develop their own special ops teams, play single missions or entire campaigns in which the characters level up, and adopt the game format that works best for your group: cooperative, competitive, team against team, or paranoia (with a traitor in hiding amongst the team).
Heavy developing possibilities in the special ops are being created, in which way the players can combine the different team members who are best fit to make a raid at a specific location.
Additional information
Description
Game description from the publisher:
In this stressful modular board game, you are in charge of a special ops team with a special mission! Find the bombs and dismantle them before they explode.
Countdown: Special Ops will have you searching for bombs at public places such as airports and train stations, or finding terrorist cells in cellars or in ghettos, at warehouses or at the harbor. When the sky grows dark, finding the bombs and getting home safely becomes more and more difficult.
Countdown is fully modular, with players being able to create their own game, adjust the level of difficulty (with different players playing on different levels), create and develop their own special ops teams, play single missions or entire campaigns in which the characters level up, and adopt the game format that works best for your group: cooperative, competitive, team against team, or paranoia (with a traitor in hiding amongst the team).
Heavy developing possibilities in the special ops are being created, in which way the players can combine the different team members who are best fit to make a raid at a specific location.
Card sleeves in this game
220 cards of 56.0mm width and 87.0mm of height
5x
(50 Pcs)
5x
(50 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
2x
(110 Pcs)
2x
(110 Pcs)
4x
(55 Pcs)
2x
(120 Pcs)
3x
(75 Pcs)
3x
(75 Pcs)
5x
(50 Pcs)
3x
(75 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(75 Pcs)
3x
(100 Pcs)
Additional information