This is like a big rock dropped into player strategies, significantly varying up the possible strategies. I thought I would like adding this faction with draftable monsters and the Sultan himself. As it turns out, I loved it. I will try to include this now with most game sessions. It really adds a very small amount of rules complexity (new players had no problem) and a whole lot of fun, theme, and strategy.
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2-4
90'
12
Moderate in-game text
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Cthulhu Wars: Azathoth Expansion
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Azathoth expansion for Cthulhu Wars introduces new gameplay mechanics and unique monsters. When you awaken Azathoth, you gain special cards that allow you to summon exclusive monsters. A strategic experience for 2-4 players, with games lasting about 90 minutes.
The game game is in consignmentStock but only few copies are available
| Mechanics: | Action Point Allowance System Area Movement Dice Rolling Variable Player Powers |
| Categories: | Expansion for base-game Horror Miniatures |
| Alternative names: | Cthulhu Wars: Azathoth Cthulhu Wars: Azathoth Expansion |
| BARCODE: | 680569977700 |
| The item is in 2 carts In 1 wishlist This was seen 6388 times | |
| Mechanics: | Action Point Allowance System Area Movement Dice Rolling Variable Player Powers |
| Categories: | Expansion for base-game Horror Miniatures |
| Alternative names: | Cthulhu Wars: Azathoth Cthulhu Wars: Azathoth Expansion |
| BARCODE: | 680569977700 |
| The item is in 2 carts In 1 wishlist This was seen 6388 times | |
What players say
How many players it plays best with · 0 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 0 do not recommend it
- 2 0 0 say it plays best, 0 recommend it, 0 do not recommend it
- 3 0 0 say it plays best, 0 recommend it, 0 do not recommend it
- 4 0 0 say it plays best, 0 recommend it, 0 do not recommend it
- 4+ 0 0 say it plays best, 0 recommend it, 0 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
I designed one of the neutral monsters in this, so of course I have to give it a 10 ;)
Azathoth is a huge nuclear bomb, he was never summoned in my games but even the possibility of its appearence changes a lot of things on the table. The monsters in the box, on the other side, are often on the map: the Servitors of the Outer Gods in particular are a terrific option to have around.
Played a few games with my wife. The rules take a bit of getting used to, but after a few plays they flow really easily. Great game and will only get better. Not one of my wife's favorites, so it'll remain a game for special occasions.
My only complaint comes from the fact that my group abuses the Servitors of the Outer Gods in order to cripple new players. I realize this is an internal issue, so I don't hold it against the game itself, only the jerks that I play with.
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