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In Deep Space D-6 Armada, players take command of unique starships to complete missions and defend the system from enemy fleets. A cooperative game that combines ship combat and crew management for an engaging and strategic gameplay experience.
Deep Space D-6: Armada is the standalone multiplayer sequel to Deep Space D-6. In the far reaches of the galaxy, a local cluster of planets has been overtaken by a hostile regime known as The Federation. Players will take command of starships and work together to complete missions while defending the system from enemy fleets. Each player begins the game with their own starship with unique capabilities and basic crew. As you earn credits from completing missions, you'll be able to upgrade your ship and hire advanced Heroic crew members. Your crew are your dice and players will roll them, then assign them to their ship's stations in order to perform actions during combat or to complete missions. Ship to ship combat in Armada involves managing your crew and ship stations. As your ship takes damages, your stations become disabled and require repair actions by engineers. Your crew is also susceptible to injury and you'll take medic actions to revive them. Ships can be customized to your individual playstyle, whether you prefer to deal direct damage, or support teammates by disabling enemy shields and stations. Each round consists of the following phases: 1) Planning: Players travel to nearby planets. Players may also repair and upgrade their ships or hire new crew members during this time. 2) Encounter: Players combat enemy fleets or resolve missions (together or alone). 3) Resolution: Event cards and hazard effects are resolved. Enemy reinforcements will also appear at this time. Once players have collected enough Data tokens, a final encounter is revealed. If they can defeat this final encounter, the players will win the game. What challenge faces our Captains? And who is behind all the terror? DSD6: Armada takes the gameplay of Deep Space D-6 and enhances it with ship upgrades, dice mitigation, missions, and co-operative gameplay- all while retaining the game's signature minimalist style. DSD6: Armada is not an expansion and does not require the original Deep Space D-6.
Deep Space D-6: Armada is the standalone multiplayer sequel to Deep Space D-6. In the far reaches of the galaxy, a local cluster of planets has been overtaken by a hostile regime known as The Federation. Players will take command of starships and work together to complete missions while defending the system from enemy fleets. Each player begins the game with their own starship with unique capabilities and basic crew. As you earn credits from completing missions, you'll be able to upgrade your ship and hire advanced Heroic crew members. Your crew are your dice and players will roll them, then assign them to their ship's stations in order to perform actions during combat or to complete missions. Ship to ship combat in Armada involves managing your crew and ship stations. As your ship takes damages, your stations become disabled and require repair actions by engineers. Your crew is also susceptible to injury and you'll take medic actions to revive them. Ships can be customized to your individual playstyle, whether you prefer to deal direct damage, or support teammates by disabling enemy shields and stations. Each round consists of the following phases: 1) Planning: Players travel to nearby planets. Players may also repair and upgrade their ships or hire new crew members during this time. 2) Encounter: Players combat enemy fleets or resolve missions (together or alone). 3) Resolution: Event cards and hazard effects are resolved. Enemy reinforcements will also appear at this time. Once players have collected enough Data tokens, a final encounter is revealed. If they can defeat this final encounter, the players will win the game. What challenge faces our Captains? And who is behind all the terror? DSD6: Armada takes the gameplay of Deep Space D-6 and enhances it with ship upgrades, dice mitigation, missions, and co-operative gameplay- all while retaining the game's signature minimalist style. DSD6: Armada is not an expansion and does not require the original Deep Space D-6.
Card sleeves in this game
32 cards of 41.0mm width and 63.0mm of height
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180 cards of 64.0mm width and 89.0mm of height
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3 cards of 100.0mm width and 150.0mm of height
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BARCODE:
787790814481
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What players say
uplay user ratings:
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A selection of reviews rated 8 or higher. BoardGameGeek.
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AmazingAntBGG user
9.0/10
Need to fix the rules on bgg, faq, and some little houserules and it workes perfect ??
FunkupotamousBGG user
9.0/10
I love this game. To me this is the closest there is to an FTL board game currently out there. The art is beautiful and actually done by the same artist as Into the Breach. The only reason this isn't a 10 is due to the errata errors and rulebook. Once you get that sorted out there is lots of fun to be had. Hoping to see an expansion in the future.
FrancisMacBGG user
8.0/10
Playing with official revised rules and errata. FTL as a board game. Super fun, but runs really long (3 hours+). If this were made a little shorter I think it would be pretty close to a 9 or higher.
meehowwBGG user
8.0/10
UKGE 2024 Bring and Buy: £10 Cooperative. Takes a long time 3+ hours, but it's fun and engaging. There is a clear goal. Dice chucking is fun. There are ship upgrades to mitigate bad rolls a little bit. Some house rules will be necessary: instant availability of some crucial upgrades (hull!!!) at a shipyard, etc.
Wrs.MadsciBGG user
8.0/10
Fun game, lots of cool bits. A bit unbalanced though, once you have some decent modules it's hard to lose.
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