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Dog Eat Dog
Dog Eat Dog is a narrative role-playing game where one player takes on the role of the colonial Occupier and others play individual Natives. Set in the Pacific, the game explores power imbalances, cultural assimilation, and resistance through scenes of conflict. Intentionally uncomfortable yet deeply meaningful, it offers a profound and provocative experience on themes of colonialism and historical power dynamics.
Dog Eat Dog: A Game of Imperialism and Assimilation on the Pacific Islands is a multiplayer role-playing game set in the conflict between a colonial Occupying force and a native population. Winner of the IndieCade Impact Award 2013, it brings to the table the power imbalances of colonialism: the game is deliberately inequitable and uncomfortable, but rich in meaning.
Together, players describe the conquest of one of hundreds of small islands in the Pacific, defining the customs of the natives and the mores of the foreigners who came to claim it. One player portrays the Occupation — army, collaborationist government, disillusioned tourists, and businessmen — while the others play individual Natives, each grappling with the new regime.
The game begins after the war is over. Through a sequence of scenes, the conflictual relationship between the two sides is explored: what do colonizers do to maintain control, who among the natives assimilates and who rebels, and who ultimately possesses the island. Hardcover volume 8.5 × 5.5 inches, 52 pages.
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| This was seen 366 times | |
Dog Eat Dog: A Game of Imperialism and Assimilation on the Pacific Islands is a multiplayer role-playing game set in the conflict between a colonial Occupying force and a native population. Winner of the IndieCade Impact Award 2013, it brings to the table the power imbalances of colonialism: the game is deliberately inequitable and uncomfortable, but rich in meaning.
Together, players describe the conquest of one of hundreds of small islands in the Pacific, defining the customs of the natives and the mores of the foreigners who came to claim it. One player portrays the Occupation — army, collaborationist government, disillusioned tourists, and businessmen — while the others play individual Natives, each grappling with the new regime.
The game begins after the war is over. Through a sequence of scenes, the conflictual relationship between the two sides is explored: what do colonizers do to maintain control, who among the natives assimilates and who rebels, and who ultimately possesses the island. Hardcover volume 8.5 × 5.5 inches, 52 pages.
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| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 366 times | |
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