Language:
English
|
|
|
|
Best with 3 players
67 of 103 votes
Player-recommended age: 10+
20 of 40 votes
|
Dominion Seaside 2nd. Edition
Publisher: Rio Grande Games
Use our marketplace utrade!
Dominion Seaside 2nd. Edition
Contact us
Share on
Available in an external warehouse.Shipping in about 3/7 days
-15%
37,36€
Sale Price
IT
4,49€
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
- 300 cards (59.0mmx91.0mm)
=
44,08€
Full price
52,35€
=
46,32€
Full price
55,15€
=
50,80€
Full price
60,75€
Seaside is the 2nd expansion for Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn. All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you’d wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 655132006217 |
| The item is in 2 carts This was seen 979 times | |
- 300 cards (59.0mmx91.0mm)
=
44,08€
Full price
52,35€
=
46,32€
Full price
55,15€
=
50,80€
Full price
60,75€
Seaside is the 2nd expansion for Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn. All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you’d wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 655132006217 |
| The item is in 2 carts This was seen 979 times | |
What players say
How many players it plays best with · 103 votes on BoardGameGeek
- 1 0 0 say it plays best, 1 recommend it, 69 do not recommend it
- 2 40 40 say it plays best, 56 recommend it, 5 do not recommend it
- 3 67 67 say it plays best, 28 recommend it, 0 do not recommend it
- 4 41 41 say it plays best, 47 recommend it, 4 do not recommend it
- 4+ 0 0 say it plays best, 15 recommend it, 50 do not recommend it
Best Suggested Not recommended
uplay user ratings: No uplay reviews yet. Be the first!
Your review
Comments are moderated before publication: no links, insults or unrelated content. Respectful negative opinions are welcome.
Sign in to review